Ryan Dwyer
e09bd334b5
Identify g_MenuRoot
2020-03-11 20:40:30 +10:00
Ryan Dwyer
1ff5defcb7
Fix location of g_MenuStack
2020-03-11 17:02:52 +10:00
Ryan Dwyer
8a49f07cae
Split game_0c79f0.c into bondgrab.c
2020-03-01 11:27:29 +10:00
Ryan Dwyer
07a30ec7c9
Split game_0f09f0 into game_0fd660 and decompile activemenuGetSlotDetails
2020-02-26 17:09:30 +10:00
Ryan Dwyer
9821b05dfd
Decompile chrTickDruggedDrop
2020-02-21 22:11:22 +10:00
Ryan Dwyer
4f391275c1
Generate include statements programatically, make declarations consistent with declarations and treat warnings as fatal
2020-02-10 17:09:03 +10:00
Ryan Dwyer
b06e2a87b2
Convert setup segment into game's .data segment
2020-02-02 19:22:36 +10:00
Ryan Dwyer
e05111dccf
Identify g_Is4Mb variable
2020-01-20 18:26:37 +10:00
Ryan Dwyer
48af4d190f
Decompile scenarioHtbKill
2020-01-10 21:19:11 +10:00
Ryan Dwyer
7729acc6f3
Decompile scenarioCtcInit
2020-01-08 17:58:01 +10:00
Ryan Dwyer
c02eb78e8b
Decompile func0f19c6bc and introduce PLAYERCOUNT() macro
2020-01-04 21:28:11 +10:00
Ryan Dwyer
f61a06e02d
Rename many symbols
...
* g_MenuStackDepth to g_MpPlayerNum
* menu_item.left/right to menu_item.param2/param3
* g_Options to g_MpChrs
* optionsindex to mpchrnum
* mpchr.booleans to options
* mpchr.mpbody/mphead to bodynum/headnum
* mpchr.mptitle to title
2020-01-03 23:14:23 +10:00
Ryan Dwyer
6f4c04afaa
Rename some control style dialog symbols
2020-01-01 15:16:50 +10:00
Ryan Dwyer
00faded0f4
Rename game_152710.c to pdoptions.c
2019-12-31 10:51:54 +10:00