#include #include "constants.h" #include "game/data/data_000000.h" #include "game/data/data_0083d0.h" #include "game/data/data_00e460.h" #include "game/data/data_0160b0.h" #include "game/data/data_01a3a0.h" #include "game/data/data_020df0.h" #include "game/data/data_02da90.h" #include "gvars/gvars.h" #include "types.h" GLOBAL_ASM( glabel func00049120 /* 49120: 27bdffc8 */ addiu $sp,$sp,-56 /* 49124: afbf001c */ sw $ra,0x1c($sp) /* 49128: 0c01256c */ jal __osDisableInt /* 4912c: afb00018 */ sw $s0,0x18($sp) /* 49130: 0c012144 */ jal osGetCount /* 49134: 00408025 */ or $s0,$v0,$zero /* 49138: afa20034 */ sw $v0,0x34($sp) /* 4913c: 3c0f800a */ lui $t7,%hi(var8009c788) /* 49140: 8defc788 */ lw $t7,%lo(var8009c788)($t7) /* 49144: 8fae0034 */ lw $t6,0x34($sp) /* 49148: 3c08800a */ lui $t0,%hi(var8009c780) /* 4914c: 3c09800a */ lui $t1,%hi(var8009c784) /* 49150: 8d29c784 */ lw $t1,%lo(var8009c784)($t1) /* 49154: 8d08c780 */ lw $t0,%lo(var8009c780)($t0) /* 49158: 01cfc023 */ subu $t8,$t6,$t7 /* 4915c: afb80030 */ sw $t8,0x30($sp) /* 49160: 02002025 */ or $a0,$s0,$zero /* 49164: afa9002c */ sw $t1,0x2c($sp) /* 49168: 0c012588 */ jal __osRestoreInt /* 4916c: afa80028 */ sw $t0,0x28($sp) /* 49170: 8fb90030 */ lw $t9,0x30($sp) /* 49174: 8fad002c */ lw $t5,0x2c($sp) /* 49178: 8fbf001c */ lw $ra,0x1c($sp) /* 4917c: 03205825 */ or $t3,$t9,$zero /* 49180: 016d1821 */ addu $v1,$t3,$t5 /* 49184: 8fac0028 */ lw $t4,0x28($sp) /* 49188: 240a0000 */ addiu $t2,$zero,0x0 /* 4918c: 006d082b */ sltu $at,$v1,$t5 /* 49190: 002a1021 */ addu $v0,$at,$t2 /* 49194: 8fb00018 */ lw $s0,0x18($sp) /* 49198: 27bd0038 */ addiu $sp,$sp,0x38 /* 4919c: 03e00008 */ jr $ra /* 491a0: 004c1021 */ addu $v0,$v0,$t4 /* 491a4: 00000000 */ nop /* 491a8: 00000000 */ nop /* 491ac: 00000000 */ nop );