#ifndef IN_GAME_MODELMGR_H #define IN_GAME_MODELMGR_H #include #include "data.h" #include "types.h" bool modelmgrCanSlotFitRwdata(struct model *modelslot, struct modeldef *modeldef); void modelmgrPrintCounts(void); struct model *modelmgrInstantiateModel(struct modeldef *modeldef, bool arg1); struct model *modelmgrInstantiateModelWithoutAnim(struct modeldef *modeldef); void modelmgrFreeModel(struct model *model); struct model *modelmgrInstantiateModelWithAnim(struct modeldef *modeldef); void modelmgrAttachHead(struct model *model, struct modelnode *node, struct modeldef *headmodeldef); struct anim *modelmgrInstantiateAnim(void); void modelmgrFreeAnim(struct anim *anim); #endif