#include char *lang[] = { /*0x00*/ "Most Suicidal\n", /*0x01*/ "Who Needs Ammo?\n", /*0x02*/ "Least Shielded\n", /*0x03*/ "Best Protected\n", /*0x04*/ "Marksmanship\n", /*0x05*/ "Most Professional\n", /*0x06*/ "Most Deadly\n", /*0x07*/ "Most Harmless\n", /*0x08*/ "Most Cowardly\n", /*0x09*/ "Most Frantic\n", /*0x0a*/ "Most Honorable\n", /*0x0b*/ "Most Dishonorable\n", /*0x0c*/ "Shortest Life\n", /*0x0d*/ "Longest Life\n", /*0x0e*/ "Double Kill\n", /*0x0f*/ "Triple Kill\n", /*0x10*/ "Quad Kill\n", /*0x11*/ "Game Setup\n", /*0x12*/ "Load Settings\n", /*0x13*/ "Scenario\n", /*0x14*/ "Arena\n", /*0x15*/ "Options\n", /*0x16*/ "Teams\n", /*0x17*/ "Weapons\n", /*0x18*/ "Limits\n", /*0x19*/ "Simulants\n", /*0x1a*/ "Save Settings\n", /*0x1b*/ "Abort Game\n", /*0x1c*/ "Player Setup\n", /*0x1d*/ "Load Player\n", /*0x1e*/ "Name\n", /*0x1f*/ "Character\n", /*0x20*/ "Handicap\n", /*0x21*/ "Control\n", /*0x22*/ "Player Options\n", /*0x23*/ "Statistics\n", /*0x24*/ "Start Game\n", /*0x25*/ "Drop Out\n", /*0x26*/ "Save Player\n", /*0x27*/ "Save Copy of Player\n", /*0x28*/ "Stuff\n", /*0x29*/ "Soundtrack\n", /*0x2a*/ "Team Names\n", /*0x2b*/ "Ratio\n", /*0x2c*/ "Lock\n", /*0x2d*/ "None\n", /*0x2e*/ "Last Winner\n", /*0x2f*/ "Last Loser\n", /*0x30*/ "Random\n", /*0x31*/ "Challenge\n", /*0x32*/ "Combat Challenges\n", /*0x33*/ "Abort Challenge\n", /*0x34*/ "Abort\n", /*0x35*/ "Are you sure you want\nto abort the game?\n", /*0x36*/ "Abort\n", /*0x37*/ "Cancel\n", /*0x38*/ "%s\n", /*0x39*/ "Accept\n", /*0x3a*/ "Cancel\n", /*0x3b*/ "Team Names\n", /*0x3c*/ "Back\n", /*0x3d*/ "Change Team Name\n", /*0x3e*/ "Soundtrack\n", /*0x3f*/ "Current:\n", /*0x40*/ "Multiple Tunes\n", /*0x41*/ "Back\n", /*0x42*/ "Multiple Tunes\n", /*0x43*/ "Random\n", /*0x44*/ "Select Tunes\n", /*0x45*/ "Select Tune\n", /*0x46*/ "Team Control\n", /*0x47*/ "Teams Enabled\n", /*0x48*/ "Teams:\n", /*0x49*/ "Auto Team...\n", /*0x4a*/ "Back\n", /*0x4b*/ "Auto Team\n", /*0x4c*/ "Two Teams\n", /*0x4d*/ "Three Teams\n", /*0x4e*/ "Four Teams\n", /*0x4f*/ "Maximum Teams\n", /*0x50*/ "Humans vs. Simulants\n", /*0x51*/ "Human-Simulant Pairs\n", /*0x52*/ "Cancel\n", /*0x53*/ "Simulants\n", /*0x54*/ "Add Simulant...\n", /*0x55*/ "1:\n", /*0x56*/ "2:\n", /*0x57*/ "3:\n", /*0x58*/ "4:\n", /*0x59*/ "5:\n", /*0x5a*/ "6:\n", /*0x5b*/ "7:\n", /*0x5c*/ "8:\n", /*0x5d*/ "Clear All\n", /*0x5e*/ "Back\n", /*0x5f*/ "Difficulty:\n", /*0x60*/ "Change Type...\n", /*0x61*/ "Character...\n", /*0x62*/ "Delete Simulant\n", /*0x63*/ "Back\n", /*0x64*/ "Simulant Character\n", /*0x65*/ "Add Simulant\n", /*0x66*/ "Change Simulant\n", /*0x67*/ "Normal Simulants\n", /*0x68*/ "Special Simulants\n", /*0x69*/ "Ready!\n", /*0x6a*/ "...and waiting\n", /*0x6b*/ "Limits\n", /*0x6c*/ "Time\n", /*0x6d*/ "Score\n", /*0x6e*/ "Restore Defaults\n", /*0x6f*/ "Back\n", /*0x70*/ "No Limit\n", /*0x71*/ "%d\n", /*0x72*/ "%d Min\n", /*0x73*/ "Arena\n", /*0x74*/ "Dark\n", /*0x75*/ "Classic\n", /*0x76*/ "Random\n", /*0x77*/ "Skedar", /*0x78*/ "Pipes", /*0x79*/ "Ravine", /*0x7a*/ "G5 Building", /*0x7b*/ "Sewers", /*0x7c*/ "Warehouse", /*0x7d*/ "Grid", /*0x7e*/ "Ruins", /*0x7f*/ "Area 52", /*0x80*/ "Base", /*0x81*/ "Rooftop", /*0x82*/ "Fortress", /*0x83*/ "Villa", /*0x84*/ "Car Park", /*0x85*/ "Temple", /*0x86*/ "Complex", /*0x87*/ "Felicity", /*0x88*/ "Random", /*0x89*/ "Load Player\n", /*0x8a*/ "B Button to cancel\n", /*0x8b*/ "Load Game Settings\n", /*0x8c*/ "%s: Scenario: %s Arena: %s Simulants: %d", /*0x8d*/ "Presets\n", /*0x8e*/ "Player Name\n", /*0x8f*/ "Character\n", /*0x90*/ "Load Head...\n", /*0x91*/ "Stats for %s\n", /*0x92*/ "Kills:\n", /*0x93*/ "Deaths:\n", /*0x94*/ "Accuracy:\n", /*0x95*/ "Head Shots:\n", /*0x96*/ "Ammo Used:\n", /*0x97*/ "Damage Dealt:\n", /*0x98*/ "Pain Received:\n", /*0x99*/ "Games Played:\n", /*0x9a*/ "Games Won:\n", /*0x9b*/ "Games Lost:\n", /*0x9c*/ "Time:\n", /*0x9d*/ "Distance:\n", /*0x9e*/ "Medals Won:\n", /*0x9f*/ " Accuracy:\n", /*0xa0*/ " Head Shot:\n", /*0xa1*/ " KillMaster:\n", /*0xa2*/ " Survivor:\n", /*0xa3*/ "Your Title:\n", /*0xa4*/ "Back\n", /*0xa5*/ "Completed Challenges\n", /*0xa6*/ "Back\n", /*0xa7*/ "Options\n", /*0xa8*/ "Highlight Pickups\n", /*0xa9*/ "Highlight Players\n", /*0xaa*/ "Highlight Teams\n", /*0xab*/ "Radar\n", /*0xac*/ "Back\n", /*0xad*/ "Weapons\n", /*0xae*/ "Set:\n", /*0xaf*/ "Current Weapon Setup:\n", /*0xb0*/ "1:\n", /*0xb1*/ "2:\n", /*0xb2*/ "3:\n", /*0xb3*/ "4:\n", /*0xb4*/ "5:\n", /*0xb5*/ "6:\n", /*0xb6*/ "Back\n", /*0xb7*/ "Save Game Setup\n", /*0xb8*/ "Do you want to save\nover your original\ngame file?\n", /*0xb9*/ "Save Over Original\n", /*0xba*/ "Save Copy\n", /*0xbb*/ "Do Not Save\n", /*0xbc*/ "Game File Name\n", /*0xbd*/ "Enter a name for your\ngame setup file:\n", /*0xbe*/ "Confirm\n", /*0xbf*/ "Your player file is\nalways saved\nautomatically.\n", /*0xc0*/ "Save a copy now?\n", /*0xc1*/ "No\n", /*0xc2*/ "Yes\n", /*0xc3*/ "Drop Out\n", /*0xc4*/ "Are you sure you\nwant to drop out?\n", /*0xc5*/ "Drop Out\n", /*0xc6*/ "Cancel\n", /*0xc7*/ "Control\n", /*0xc8*/ "Control Style\n", /*0xc9*/ "Reverse Pitch\n", /*0xca*/ "Look Ahead\n", /*0xcb*/ "Head Roll\n", /*0xcc*/ "Auto-Aim\n", /*0xcd*/ "Aim Control\n", /*0xce*/ "Sight on Screen\n", /*0xcf*/ "Show Target\n", /*0xd0*/ "Zoom Range\n", /*0xd1*/ "Ammo on Screen\n", /*0xd2*/ "Gun Function\n", /*0xd3*/ "Paintball\n", /*0xd4*/ "Back\n", /*0xd5*/ "Hold\n", /*0xd6*/ "Toggle\n", /*0xd7*/ "Combat Options\n", /*0xd8*/ "Briefcase Options\n", /*0xd9*/ "Hacker Options\n", /*0xda*/ "Pop a Cap Options\n", /*0xdb*/ "Hill Options\n", /*0xdc*/ "Capture Options\n", /*0xdd*/ "Boxes Options\n", /*0xde*/ "One-Hit Kills\n", /*0xdf*/ "Slow Motion\n", /*0xe0*/ "Fast Movement\n", /*0xe1*/ "Display Team\n", /*0xe2*/ "No Radar\n", /*0xe3*/ "No Auto-Aim\n", /*0xe4*/ "No Player Highlight\n", /*0xe5*/ "No Pickup Highlight\n", /*0xe6*/ "Highlight Target\n", /*0xe7*/ "Highlight Terminal\n", /*0xe8*/ "Boxes on Radar\n", /*0xe9*/ "Hill on Radar\n", /*0xea*/ "Mobile Hill\n", /*0xeb*/ "Time\n", /*0xec*/ "Show on Radar\n", /*0xed*/ "Highlight Briefcase\n", /*0xee*/ "Show on Radar\n", /*0xef*/ "Back\n", /*0xf0*/ "Off\n", /*0xf1*/ "On\n", /*0xf2*/ "Smart\n", /*0xf3*/ "Scenario\n", /*0xf4*/ "Free for All!\n", /*0xf5*/ "-Teamwork-\n", /*0xf6*/ "Combat", /*0xf7*/ "Hold the Briefcase", /*0xf8*/ "Hacker Central", /*0xf9*/ "Pop a Cap", /*0xfa*/ "King of the Hill", /*0xfb*/ "Capture the Case", /*0xfc*/ "Touch That Box", /*0xfd*/ "Combat", /*0xfe*/ "Briefcase", /*0xff*/ "Hacker", /*0x100*/ "Pop", /*0x101*/ "Hill", /*0x102*/ "Capture", /*0x103*/ "Boxes", /*0x104*/ "Game Over\n", /*0x105*/ "Title:\n", /*0x106*/ "Weapon of Choice:\n", /*0x107*/ "Awards:\n", /*0x108*/ "1st\n", /*0x109*/ "2nd\n", /*0x10a*/ "3rd\n", /*0x10b*/ "4th\n", /*0x10c*/ "5th\n", /*0x10d*/ "6th\n", /*0x10e*/ "7th\n", /*0x10f*/ "8th\n", /*0x110*/ "9th\n", /*0x111*/ "10th\n", /*0x112*/ "11th\n", /*0x113*/ "12th\n", /*0x114*/ "Player Ranking\n", /*0x115*/ "Deaths\n", /*0x116*/ "Score\n", /*0x117*/ "Team Ranking\n", /*0x118*/ "Stats for %s", /*0x119*/ "Suicides\n", /*0x11a*/ "Deaths\n", /*0x11b*/ "Kills\n", /*0x11c*/ "Inventory\n", /*0x11d*/ "Control\n", /*0x11e*/ "Game Time:\n", /*0x11f*/ "End Game\n", /*0x120*/ "Pause\n", /*0x121*/ "Unpause\n", /*0x122*/ "End Game\n", /*0x123*/ "Are you sure?\n", /*0x124*/ "Cancel\n", /*0x125*/ "End Game\n", /*0x126*/ "PerfectHead\n", /*0x127*/ "Load A Saved Head\n", /*0x128*/ "Make A New Head\n", /*0x129*/ "Edit A Loaded Head\n", /*0x12a*/ "Edit A PerfectHead\n", /*0x12b*/ "Choose slot to edit:\n", /*0x12c*/ "Cancel\n", /*0x12d*/ "Make A New Head\n", /*0x12e*/ "Load A Saved Head\n", /*0x12f*/ "Where do you want to be able\n", /*0x130*/ "to use this head?\n", /*0x131*/ "Combat Simulator\n", /*0x132*/ "All Missions\n", /*0x133*/ "Both\n", /*0x134*/ "Cancel\n", /*0x135*/ "Camera Setup\n", /*0x136*/ "Insert your camera into your\n", /*0x137*/ "Game Boy Pak.\n", /*0x138*/ "Then, insert your Game Boy Pak\n", /*0x139*/ "into any controller.\n", /*0x13a*/ "OK\n", /*0x13b*/ "Cancel\n", /*0x13c*/ "Error\n", /*0x13d*/ "Game Boy Camera Not Detected!\n", /*0x13e*/ "Please check all connections\n", /*0x13f*/ "and try again.\n", /*0x140*/ "Cancel\n", /*0x141*/ "Choose Camera\n", /*0x142*/ "More than one camera detected.\n", /*0x143*/ "Please select which camera you\nwant to use\n", /*0x144*/ "OK\n", /*0x145*/ "Cancel\n", /*0x146*/ "PerfectHead\n", /*0x147*/ "Take A Picture Now\n", /*0x148*/ "Load Picture From Camera\n", /*0x149*/ "Cancel\n", /*0x14a*/ "Load From Camera\n", /*0x14b*/ "Choose picture to read from camera:\n", /*0x14c*/ "Cancel\n", /*0x14d*/ "Take Picture\n", /*0x14e*/ "Shoot!\n", /*0x14f*/ "Cancel\n", /*0x150*/ "Keep Picture\n", /*0x151*/ "Try Again\n", /*0x152*/ "Load PerfectHead\n", /*0x153*/ "Insert the Controller Pak\n", /*0x154*/ "containing the head you\n", /*0x155*/ "wish to load into any\n", /*0x156*/ "controller.\n", /*0x157*/ "Controller Pak:\n", /*0x158*/ "Cancel\n", /*0x159*/ "Source:\n", /*0x15a*/ "Pak 1", /*0x15b*/ "Pak 2", /*0x15c*/ "Pak 3", /*0x15d*/ "Pak 4", /*0x15e*/ "", /*0x15f*/ "PerfectHead Editor\n", /*0x160*/ "Take Another Picture\n", /*0x161*/ "Change Head\n", /*0x162*/ "Position Picture\n", /*0x163*/ "Color Face & Hair\n", /*0x164*/ "Shape Head\n", /*0x165*/ "Remove Head\n", /*0x166*/ "Cancel Changes\n", /*0x167*/ "Keep Changes\n", /*0x168*/ "Shape Head\n", /*0x169*/ "Depth\n", /*0x16a*/ "OK\n", /*0x16b*/ "Cancel\n", /*0x16c*/ "Position Image\n", /*0x16d*/ "Brightness\n", /*0x16e*/ "OK\n", /*0x16f*/ "Cancel\n", /*0x170*/ "Choose Head\n", /*0x171*/ "OK\n", /*0x172*/ "Cancel\n", /*0x173*/ "Remove PerfectHead\n", /*0x174*/ "Are you sure you want to\n", /*0x175*/ "remove this head from memory?\n", /*0x176*/ "Delete\n", /*0x177*/ "Cancel\n", /*0x178*/ "Cancel Changes\n", /*0x179*/ "Are you sure you want to\n", /*0x17a*/ "throw away your changes?\n", /*0x17b*/ "Throw Away\n", /*0x17c*/ "Go Back To Editor\n", /*0x17d*/ "Save PerfectHead\n", /*0x17e*/ "You have edited this head.\n", /*0x17f*/ "Do you want to keep your changes?\n", /*0x180*/ "Keep\n", /*0x181*/ "Revert\n", /*0x182*/ "Save PerfectHead\n", /*0x183*/ "Your changes will be kept in memory.\n", /*0x184*/ "Would you like to save your changes\n", /*0x185*/ "to the Controller Pak?\n", /*0x186*/ "Save\n", /*0x187*/ "Don't Save\n", /*0x188*/ "Save PerfectHead\n", /*0x189*/ "You can now save your head on to\n", /*0x18a*/ "a Controller Pak if you wish.\n", /*0x18b*/ "If you want to do this, please\n", /*0x18c*/ "ensure a Controller Pak is inserted\n", /*0x18d*/ "and choose \"Save\".\n", /*0x18e*/ "Save\n", /*0x18f*/ "Don't Save\n", /*0x190*/ "Head Complete!\n", /*0x191*/ "To use your head in the combat simulator,\n", /*0x192*/ "select the head from the character menu\n", /*0x193*/ "of the player/simulant settings menu.\n", /*0x194*/ "Your Mission heads will now appear\n", /*0x195*/ "in any of the missions you play.\n", /*0x196*/ "You can now edit your head further if you wish.\n", /*0x197*/ "Finish\n", /*0x198*/ "Edit Head\n", /*0x199*/ "Head Color\n", /*0x19a*/ "Face:\n", /*0x19b*/ "Hairstyle:\n", /*0x19c*/ "OK\n", /*0x19d*/ "Cancel\n", /*0x19e*/ "Press the B Button to go back.\n", /*0x19f*/ "Hangar Information\n", /*0x1a0*/ "Holotraining\n", /*0x1a1*/ "Device List\n", /*0x1a2*/ "Information\n", /*0x1a3*/ "Locations\n", /*0x1a4*/ "Vehicles\n", /*0x1a5*/ "Character Profiles\n", /*0x1a6*/ "Other Information\n", /*0x1a7*/ "Training Stats\n", /*0x1a8*/ "Time Taken:\n", /*0x1a9*/ "Completed!\n", /*0x1aa*/ "Failed!\n", /*0x1ab*/ "Ok\n", /*0x1ac*/ "Resume\n", /*0x1ad*/ "Cancel\n", /*0x1ae*/ "Abort\n", /*0x1af*/ "Character Profile\n", /*0x1b0*/ "Name:\n", /*0x1b1*/ "Age:\n", /*0x1b2*/ "Race:\n", /*0x1b3*/ "Press the B Button to go back.\n", /*0x1b4*/ "Cheats\n", /*0x1b5*/ "It is now safe to turn off your computer.\n", /*0x1b6*/ "Cancel\n", /*0x1b7*/ "Bronze\n", /*0x1b8*/ "Silver\n", /*0x1b9*/ "Gold\n", /*0x1ba*/ "Difficulty\n", /*0x1bb*/ "Difficulty:\n", /*0x1bc*/ "Select Difficulty:\n", /*0x1bd*/ " \n", /*0x1be*/ "Weapon\n", /*0x1bf*/ "Training Info\n", /*0x1c0*/ "Training Stats\n", /*0x1c1*/ "Completed!\n", /*0x1c2*/ "Score:\n", /*0x1c3*/ "Targets Destroyed:\n", /*0x1c4*/ "Difficulty:\n", /*0x1c5*/ "Time Taken:\n", /*0x1c6*/ "Weapon:\n", /*0x1c7*/ "Accuracy:\n", /*0x1c8*/ "Not Failed\n", /*0x1c9*/ "Out of Ammo\n", /*0x1ca*/ "Time Over\n", /*0x1cb*/ "Score Unattainable\n", /*0x1cc*/ "Too Inaccurate\n", /*0x1cd*/ "Bull's-eye\n", /*0x1ce*/ "Zone 1\n", /*0x1cf*/ "Zone 2\n", /*0x1d0*/ "Zone 3\n", /*0x1d1*/ "Hit total\n", /*0x1d2*/ "Scoring\n", /*0x1d3*/ "10\n", /*0x1d4*/ "5\n", /*0x1d5*/ "2\n", /*0x1d6*/ "1\n", /*0x1d7*/ "Ammo Limit:\n", /*0x1d8*/ "Time Limit:\n", /*0x1d9*/ "Min Accuracy:\n", /*0x1da*/ "Goal Targets:\n", /*0x1db*/ "Goal Score:\n", /*0x1dc*/ "Cheats\n", /*0x1dd*/ "Done\n", /*0x1de*/ "Warning\n", /*0x1df*/ "If you activate any cheats, then you\nwill be unable to progress further in the game\nwhile those cheats are active.\n", /*0x1e0*/ "OK\n", /*0x1e1*/ "Cancel\n", /*0x1e2*/ "Player %d: ", /*0x1e3*/ "Press START!\n", /*0x1e4*/ "Searching for Camera!\n", /*0x1e5*/ "Calibrating Camera\n", /*0x1e6*/ "Downloading Image\n", /*0x1e7*/ "Loading Image\n", /*0x1e8*/ "Saving Image\n", /*0x1e9*/ "Transfering Image\n", /*0x1ea*/ "Uploading Segment\n", /*0x1eb*/ "Checking Controller Pak\n", /*0x1ec*/ "Getting PerfectHead\n", /*0x1ed*/ "Saving PerfectHead\n", /*0x1ee*/ "Auto Camera Adjustment\n", /*0x1ef*/ "Please Wait...\n", };