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13 lines
215 B
C
13 lines
215 B
C
#ifndef IN_GAME_GETITLE_H
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#define IN_GAME_GETITLE_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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void getitleReset(void);
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void getitleLoad(void *addr, u32 arg1);
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Gfx *getitleRender(Gfx *gdl);
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#endif
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