Files
perfect_dark/src/include/game/game_00b320.h
T

10 lines
159 B
C

#ifndef _IN_GAME_GAME_00B320_H
#define _IN_GAME_GAME_00B320_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
void langReset(s32 stagenum);
#endif