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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 00:02:43 +02:00
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425b51e51c9e00bec79839ffcc4b5be305f771a3
perfect_dark/port/fast3d
T
History
Oleg 58c2f9d8fa port: fix multi-monitor issues on Wayland
2025-08-10 12:04:29 +03:00
..
glad
port: detect gl core and GLES3 at runtime; add hacks to make it work properly
2024-11-20 12:07:18 +01:00
gfx_api.h
port: exclude threepoint-related shader code when it's not enabled
2024-08-05 11:41:45 +02:00
gfx_cc.cpp
port: remove remnants of masked/blended texture support
2024-05-12 16:48:33 +02:00
gfx_cc.h
port: even more gfx_pc cleanup
2024-05-13 00:28:19 +02:00
gfx_opengl.cpp
port: turns out depth_clamp is in core GL since 3.2
2024-11-20 12:51:35 +01:00
gfx_opengl.h
port: make the legal screen render correctly
2023-07-30 21:24:39 +02:00
gfx_pc.cpp
Move subpixel offset code & fix radar UV map
2024-11-15 03:16:33 -05:00
gfx_pc.h
port: remove stray field in TextureCacheKey
2023-09-04 21:10:20 +02:00
gfx_rendering_api.h
port: exclude threepoint-related shader code when it's not enabled
2024-08-05 11:41:45 +02:00
gfx_screen_config.h
port: make the legal screen render correctly
2023-07-30 21:24:39 +02:00
gfx_sdl2.cpp
port: fix multi-monitor issues on Wayland
2025-08-10 12:04:29 +03:00
gfx_sdl.h
port: replace old fast3d with libultraship-fast3d
2023-08-01 23:37:49 +02:00
gfx_window_manager_api.h
Allow changing vsync and framerate limit at runtime
2024-12-06 17:20:22 -05:00
LICENSE.txt
port: replace old fast3d with libultraship-fast3d
2023-08-01 23:37:49 +02:00
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