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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 00:02:43 +02:00
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45139a9293dc221de5795733137c76f5ee134261
perfect_dark/port/fast3d
T
History
Jonaeru 998eee9c61 Fix menu character and weapon texture corruption
2026-05-01 21:28:41 +09:00
..
glad
gfx: mipmaps and anisotropic filtering
2025-12-04 18:09:49 +08:00
gfx_api.h
Fix menu character and weapon texture corruption
2026-05-01 21:28:41 +09:00
gfx_cc.cpp
port: remove remnants of masked/blended texture support
2024-05-12 16:48:33 +02:00
gfx_cc.h
port: even more gfx_pc cleanup
2024-05-13 00:28:19 +02:00
gfx_opengl.cpp
port: don't apply linear mag filter when using three-point either
2026-04-28 18:48:55 +02:00
gfx_opengl.h
port: make the legal screen render correctly
2023-07-30 21:24:39 +02:00
gfx_pc.cpp
Fix menu character and weapon texture corruption
2026-05-01 21:28:41 +09:00
gfx_pc.h
port: remove stray field in TextureCacheKey
2023-09-04 21:10:20 +02:00
gfx_rendering_api.h
gfx: mipmaps and anisotropic filtering
2025-12-04 18:09:49 +08:00
gfx_screen_config.h
port: make the legal screen render correctly
2023-07-30 21:24:39 +02:00
gfx_sdl2.cpp
port: fix multi-monitor issues on Wayland
2025-08-10 12:04:29 +03:00
gfx_sdl.h
port: replace old fast3d with libultraship-fast3d
2023-08-01 23:37:49 +02:00
gfx_window_manager_api.h
Allow changing vsync and framerate limit at runtime
2024-12-06 17:20:22 -05:00
LICENSE.txt
port: replace old fast3d with libultraship-fast3d
2023-08-01 23:37:49 +02:00
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