Files
perfect_dark/src/include/game/game_00b820.h
T

11 lines
200 B
C

#ifndef IN_GAME_GAME_00B820_H
#define IN_GAME_GAME_00B820_H
#include <ultra64.h>
#include "types.h"
void func0f00b820(s32 stagenum);
void resetSomeStageThings(void);
void func0f00bbc8(void);
#endif