Files
perfect_dark/src/include/game/game_1a3340.h
T

65 lines
4.0 KiB
C

#ifndef IN_GAME_GAME_1A3340_H
#define IN_GAME_GAME_1A3340_H
#include <ultra64.h>
#include "types.h"
char *frMenuTextFailReason(struct menuitem *item);
char *frMenuTextDifficultyName(struct menuitem *item);
char *frMenuTextTimeTakenValue(struct menuitem *item);
char *frMenuTextScoreValue(struct menuitem *item);
char *frMenuTextWeaponName(struct menuitem *item);
char *frMenuTextTargetsDestroyedValue(struct menuitem *item);
char *frMenuTextAccuracyValue(struct menuitem *item);
char *frMenuTextGoalScoreLabel(struct menuitem *item);
char *frMenuTextGoalScoreValue(struct menuitem *item);
char *frMenuTextMinAccuracyOrTargetsLabel(struct menuitem *item);
char *frMenuTextMinAccuracyOrTargetsValue(struct menuitem *item);
char *frMenuTextTimeLimitLabel(struct menuitem *item);
char *frMenuTextTimeLimitValue(struct menuitem *item);
char *frMenuTextAmmoLimitLabel(struct menuitem *item);
char *frMenuTextAmmoLimitValue(struct menuitem *item);
char *ciMenuTextChrBioName(struct menuitem *item);
char *ciMenuTextChrBioAge(struct menuitem *item);
char *ciMenuTextChrBioRace(struct menuitem *item);
char *ciMenuTextMiscBioName(struct menuitem *item);
char *dtMenuTextName(struct menuitem *item);
char *dtMenuTextOkOrResume(struct menuitem *item);
char *dtMenuTextCancelOrAbort(struct menuitem *item);
char *dtMenuTextTimeTakenValue(struct menuitem *item);
char *htMenuTextName(struct menuitem *item);
char *htMenuTextOkOrResume(struct menuitem *item);
char *htMenuTextCancelOrAbort(struct menuitem *item);
char *htMenuTextTimeTakenValue(struct menuitem *item);
char *bioMenuTextName(struct menuitem *item);
char *ciMenuTextHangarBioSubheading(struct menuitem *item);
struct menudialog *ciGetFrWeaponListMenuDialog(void);
void func0f1a7560(void *ptr, u16 fileid, u32 arg2, void *arg3, s32 arg4, bool arg5);
void func0f1a7730(void *ptr);
void *func0f1a7794(u16 fileid, u8 *arg1, s32 arg2, s32 arg3);
void *fileLoad(u16 fileid);
s32 frTrainingInfoMenuDialog(u32 operation, struct menudialog *dialog, union handlerdata *data);
s32 frTrainingStatsMenuDialog(u32 operation, struct menudialog *dialog, union handlerdata *data);
s32 ciCharacterProfileMenuDialog(u32 operation, struct menudialog *dialog, union handlerdata *data);
s32 dtTrainingDetailsMenuDialog(u32 operation, struct menudialog *dialog, union handlerdata *data);
s32 menudialogDeviceTrainingResults(u32 operation, struct menudialog *dialog, union handlerdata *data);
s32 menudialog001a6aa4(u32 operation, struct menudialog *dialog, union handlerdata *data);
s32 menudialogFiringRangeResults(u32 operation, struct menudialog *dialog, union handlerdata *data);
s32 ciHangarHolographMenuDialog(u32 operation, struct menudialog *dialog, union handlerdata *data);
s32 frDetailsOkMenuHandler(u32 operation, struct menuitem *item, union handlerdata *data);
s32 frAbortMenuHandler(u32 operation, struct menuitem *item, union handlerdata *data);
s32 menuhandler001a348c(u32 operation, struct menuitem *item, union handlerdata *data);
s32 menuhandler001a44c0(u32 operation, struct menuitem *item, union handlerdata *data);
s32 menuhandlerFrFailedContinue(u32 operation, struct menuitem *item, union handlerdata *data);
s32 ciOfficeInformationMenuHandler(u32 operation, struct menuitem *item, union handlerdata *data);
s32 dtDeviceListMenuHandler(u32 operation, struct menuitem *item, union handlerdata *data);
s32 menuhandlerDtOkOrResume(u32 operation, struct menuitem *item, union handlerdata *data);
s32 menuhandler001a6514(u32 operation, struct menuitem *item, union handlerdata *data);
s32 htHoloListMenuHandler(u32 operation, struct menuitem *item, union handlerdata *data);
s32 menuhandler001a6a34(u32 operation, struct menuitem *item, union handlerdata *data);
s32 menuhandler001a6a70(u32 operation, struct menuitem *item, union handlerdata *data);
s32 ciHangarInformationMenuHandler(u32 operation, struct menuitem *item, union handlerdata *data);
s32 menuhandler001a6ea4(u32 operation, struct menuitem *item, union handlerdata *data);
s32 frDifficultyMenuHandler(u32 operation, struct menuitem *item, union handlerdata *data);
#endif