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10 lines
178 B
C
10 lines
178 B
C
#ifndef IN_GAME_GAME_0C3620_H
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#define IN_GAME_GAME_0C3620_H
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#include <ultra64.h>
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#include "types.h"
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u32 currentPlayerSetMoveModeCutscene(void);
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void func0f0c37c0(void);
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#endif
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