Files
perfect_dark/src/include/game/game_006900.h
T

15 lines
307 B
C

#ifndef IN_GAME_GAME_006900_H
#define IN_GAME_GAME_006900_H
#include <ultra64.h>
#include "data.h"
#include "types.h"
u32 colourBlend(u32 a, u32 b, u32 weight);
void func0f0069dc(void);
f32 func0f006b08(f32 arg0);
f32 func0f006b54(f32 arg0);
f32 func0f006ba0(f32 arg0);
f32 func0f006bd0(f32 arg0);
#endif