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12 lines
280 B
C
12 lines
280 B
C
#ifndef _IN_GAME_GAME_12F6C0_H
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#define _IN_GAME_GAME_12F6C0_H
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#include <ultra64.h>
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#include "types.h"
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u32 func0f12f6c0(void);
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u32 func0f12f95c(void);
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void func0f12f9f0(s32 room, struct prop *prop, struct coord *pos, s32 arg3, s32 arg4, s32 arg5);
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u32 func0f130044(void);
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#endif
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