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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 08:12:41 +02:00
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9a3f8fbdaa8154b117d9b041e5307a28d0854338
perfect_dark/src/include
T
History
Ryan Dwyer 09df5b7025 Attempt to decompile aiIfWeaponThrownOnObject
2019-11-09 00:19:32 +10:00
..
boot
Identify and link remaining functions
2019-10-31 19:06:45 +10:00
files
Implement tile files
2019-10-29 09:10:46 +10:00
game
Attempt to decompile aiIfWeaponThrownOnObject
2019-11-09 00:19:32 +10:00
gvars
Merge struct targetsomething into struct position, decompile chrGetDistanceToTarget and rename ai0052 and ai0053 to aiIfDistanceToTargetLessThan/GreaterThan
2019-11-07 23:34:38 +10:00
library
Attempt to decompile ai000b
2019-11-05 20:47:43 +10:00
setup
Decompile countdownTimerSetValue
2019-11-03 21:15:36 +10:00
ultra64
Restructure files
2019-10-07 17:50:26 +10:00
commands.h
Identify and attempt decompile of aiIfTargetInRoom
2019-11-08 23:35:21 +10:00
constants.h
Attempt to decompile aiIfWeaponThrownOnObject
2019-11-09 00:19:32 +10:00
gunscript.h
Flesh out globals.c and make it match
2019-09-22 16:03:20 +10:00
intro.h
Replace assembly implementation with C implementation
2019-09-07 16:12:32 +10:00
props.h
Rename alliance to team and add constants for all values
2019-09-23 19:19:58 +10:00
stagesetup.h
Restructure files
2019-10-07 17:50:26 +10:00
types.h
Attempt to decompile aiIfWeaponThrownOnObject
2019-11-09 00:19:32 +10:00
ultra64.h
Restructure files
2019-10-07 17:50:26 +10:00
util.h
Replace assembly implementation with C implementation
2019-09-07 16:12:32 +10:00
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