Files
perfect_dark/src/game/music.c
T

545 lines
10 KiB
C

#include <ultra64.h>
#include "constants.h"
#include "game/data/data_000000.h"
#include "game/data/data_0083d0.h"
#include "game/data/data_00e460.h"
#include "game/data/data_0160b0.h"
#include "game/data/data_01a3a0.h"
#include "game/data/data_020df0.h"
#include "game/data/data_02a0e0.h"
#include "game/data/data_02da90.h"
#include "game/game_0f09f0.h"
#include "game/core.h"
#include "game/music.h"
#include "game/game_176080.h"
#include "gvars/gvars.h"
#include "lib/lib_0e9d0.h"
#include "lib/lib_11420.h"
#include "types.h"
u16 musicGetVolume(void)
{
u32 volume;
if (g_Vars.stagenum == STAGE_CREDITS) {
return 0x5000;
}
if (var800840ec < 0x5000) {
volume = var800840ec;
} else {
volume = 0x5000;
}
return volume;
}
void musicSetVolume(u16 volume)
{
s32 i;
if (volume > 0x5000) {
volume = 0x5000;
}
for (i = 0; i < ARRAYCOUNT(var800aaa38); i++) {
if (var800aaa38[i].tracktype != 0 && var800aaa38[i].tracktype != TRACKTYPE_AMBIENT) {
func0000fd9c(&var80094ed8[i], volume);
}
}
var800840ec = volume;
}
bool func0f16d0a8(s32 tracktype, s32 arg1)
{
s32 i;
for (i = 0; i < ARRAYCOUNT(var800aaa38); i++) {
if (var800aaa38[i].tracktype == tracktype) {
switch (arg1) {
case 0: return var800aaa38[i].unk04 <= 0;
case 1: return var800aaa38[i].unk04;
case 2: return var800aaa38[i].unk08;
}
}
}
return false;
}
s32 func0f16d124(s32 tracktype)
{
s32 i;
for (i = 0; i < ARRAYCOUNT(var800aaa38); i++) {
if (var800aaa38[i].tracktype == tracktype) {
if (var800aaa38[i].unk08) {
return 2;
}
if (var800aaa38[i].unk04) {
return 1;
}
}
}
return 0;
}
s32 func0f16d180(s32 tracktype)
{
s32 i;
for (i = 0; i < ARRAYCOUNT(var800aaa38); i++) {
if (var800aaa38[i].tracktype == tracktype) {
return i;
}
}
return -1;
}
void musicStart(u32 tracktype, u32 tracknum, f32 arg2, u16 volume)
{
if (!g_Silent) {
var800aa5d8[var800840c4].tracktype = tracktype;
var800aa5d8[var800840c4].tracknum = tracknum;
var800aa5d8[var800840c4].unk0c = arg2;
var800aa5d8[var800840c4].volume = volume;
var800aa5d8[var800840c4].unk12 = 1;
var800aa5d8[var800840c4].unk14 = var800840d4++;
var800aa5d8[var800840c4].unk18 = 0;
var800aa5d8[var800840c4].unk16 = 0;
var800840c4++;
}
}
void musicEnd(s32 tracktype)
{
if (!g_Silent) {
var800aa5d8[var800840c4].tracktype = tracktype;
var800aa5d8[var800840c4].unk12 = 2;
var800aa5d8[var800840c4].unk14 = var800840d4++;
var800aa5d8[var800840c4].unk18 = 0;
var800aa5d8[var800840c4].unk16 = 0;
var800840c4++;
}
}
void func0f16d2ac(s32 tracktype, f32 arg1, s32 arg2)
{
if (!g_Silent) {
var800aa5d8[var800840c4].tracktype = tracktype;
var800aa5d8[var800840c4].unk0c = arg1;
var800aa5d8[var800840c4].unk08 = arg2;
var800aa5d8[var800840c4].unk12 = 3;
var800aa5d8[var800840c4].unk14 = var800840d4++;
var800aa5d8[var800840c4].unk18 = 0;
var800aa5d8[var800840c4].unk16 = 0;
var800840c4++;
}
}
void func0f16d324(void)
{
s32 i;
if (!g_Silent) {
for (i = 0; i < 4; i++) {
g_AudioXReasonsActive[i] = 0;
var800aaa78[i] = 0;
g_AudioXReasonDurations[i] = 0;
}
func0f16d430();
func0f16d3d0();
func0f16d44c();
var800840e8 = 0;
var800840f0 = 0;
g_MenuTrack = -1;
g_TemporaryPrimaryTrack = -1;
g_TemporaryAmbientTrack = -1;
var800840d8 = 0;
}
}
void func0f16d3d0(void)
{
var800aa5d8[0].tracktype = TRACKTYPE_6;
var800aa5d8[0].unk12 = 4;
var800aa5d8[0].unk14 = var800840d4++;
var800aa5d8[0].unk18 = 0;
var800aa5d8[0].unk16 = 0;
var800840c4 = 1;
func0001190c();
}
void func0f16d430(void)
{
var800840d0 = var800840e0;
var800840e0 = 0;
}
void func0f16d44c(void)
{
var800aa5d8[var800840c4].tracktype = TRACKTYPE_6;
var800aa5d8[var800840c4].unk12 = 5;
var800aa5d8[var800840c4].unk14 = var800840d4++;
var800aa5d8[var800840c4].tracknum = var800840d0;
var800840c4++;
var800aa5d8[0].unk18 = 0;
var800aa5d8[0].unk16 = 0;
}
#define PRIMARYTRACK() (g_TemporaryPrimaryTrack != -1 ? g_TemporaryPrimaryTrack : stageGetPrimaryTrack(g_MusicStageNum))
void musicStartPrimary(f32 arg0)
{
if (PRIMARYTRACK() >= 0) {
musicStart(TRACKTYPE_PRIMARY, PRIMARYTRACK(), arg0, musicGetVolume());
}
}
#define AMBIENTTRACK() (g_TemporaryAmbientTrack != -1 ? g_TemporaryAmbientTrack : stageGetAmbientTrack(g_MusicStageNum))
void musicStartAmbient(f32 arg0)
{
s32 pass = false;
if (AMBIENTTRACK() >= 0) {
if (g_TemporaryAmbientTrack != -1) {
pass = true;
} else if (musicIsAnyPlayerInAmbientRoom()) {
if (g_Vars.tickmode != TICKMODE_CUTSCENE && AMBIENTTRACK() != stageGetAmbientTrack(g_MusicStageNum)) {
musicEnd(TRACKTYPE_AMBIENT);
musicStartTemporary(stageGetAmbientTrack(g_MusicStageNum));
return;
}
pass = true;
}
}
if (pass) {
pass = func0f16d124(TRACKTYPE_AMBIENT);
if (pass == 0 || pass == 2) {
musicStart(TRACKTYPE_AMBIENT, AMBIENTTRACK(), arg0, VOLUME(g_SfxVolume));
}
}
}
bool musicIsAnyPlayerInAmbientRoom(void)
{
s32 i;
if (g_Vars.tickmode == TICKMODE_CUTSCENE) {
return false;
}
if (coreIsPaused()) {
return false;
}
if (var800840e8) {
return false;
}
if (var800840d8 && var800840dc) {
return false;
}
for (i = 0; i < PLAYERCOUNT(); i++) {
if (g_Vars.players[i]->prop
&& g_Vars.players[i]->prop->rooms
&& g_Vars.players[i]->prop->rooms[0] != -1) {
bool hasflag;
if (g_Rooms[g_Vars.players[i]->prop->rooms[0]].flags & ROOMFLAG_PLAYAMBIENTTRACK) {
hasflag = true;
} else {
hasflag = false;
}
if (hasflag) {
return true;
}
}
}
return false;
}
void musicStartX(f32 arg0)
{
musicStart(TRACKTYPE_X, stageGetXTrack(g_MusicStageNum), arg0, musicGetVolume());
}
void musicStartMenu(f32 arg0)
{
musicStart(TRACKTYPE_MENU, menuChooseMusic(), arg0, musicGetVolume());
}
void musicStartMenu2(s32 tracknum)
{
if (tracknum != g_MenuTrack) {
musicEnd(TRACKTYPE_MENU);
musicEnd(TRACKTYPE_DEATH);
func0f16d2ac(TRACKTYPE_PRIMARY, 0.5f, 1);
func0f16d2ac(TRACKTYPE_X, 0.5f, 1);
func0f16d2ac(TRACKTYPE_AMBIENT, 0.5f, 1);
musicStart(TRACKTYPE_MENU, tracknum, 0, musicGetVolume());
}
g_MenuTrack = tracknum;
}
void musicSetStageAndStartMusic(s32 stagenum)
{
g_MusicStageNum = stagenum;
musicStartPrimary(0);
if (stageGetAmbientTrack(g_MusicStageNum) >= 0) {
musicStartAmbient(0);
}
}
void musicSetStage(s32 stagenum)
{
g_MusicStageNum = stagenum;
}
void musicReset(void)
{
func0f16d430();
func0f16d3d0();
func0f16d44c();
}
void func0f16da2c(void)
{
if (var800840d8 == 0 && stageGetXTrack(g_MusicStageNum) >= 0) {
musicEnd(TRACKTYPE_X);
musicEnd(TRACKTYPE_MENU);
musicEnd(TRACKTYPE_DEATH);
func0f16d2ac(TRACKTYPE_PRIMARY, 0.5, 1);
musicStartX(0);
var800840d8 = 1;
}
}
void func0f16daa4(void)
{
if (var800840d8) {
musicEnd(TRACKTYPE_MENU);
musicEnd(TRACKTYPE_DEATH);
func0f16d2ac(TRACKTYPE_X, 1, 0);
if (g_Vars.dontplaynrg == false) {
musicStartPrimary(0.5);
}
var800840d8 = 0;
}
}
void musicStartForMenu(void)
{
musicStartMenu2(menuChooseMusic());
}
void musicResumeAfterUnpause(void)
{
func0f16d2ac(TRACKTYPE_MENU, 1, 0);
if (func0f16d0a8(TRACKTYPE_X, 1)) {
musicStartX(1);
} else {
musicStartPrimary(1);
}
g_MenuTrack = -1;
}
void musicStartSoloDeath(void)
{
var800840e8 = 1;
func0f16d430();
musicEnd(TRACKTYPE_MENU);
musicEnd(TRACKTYPE_DEATH);
musicUnsetXReason(-1);
musicEnd(TRACKTYPE_X);
musicEnd(TRACKTYPE_PRIMARY);
musicEnd(TRACKTYPE_AMBIENT);
musicStart(TRACKTYPE_PRIMARY, MUSIC_DEATH_SOLO, 0, VOLUME(g_SfxVolume) > musicGetVolume() ? VOLUME(g_SfxVolume) : musicGetVolume());
func0f16d44c();
}
void musicStartMpDeath(f32 arg0)
{
func0f16d430();
musicStart(TRACKTYPE_DEATH, MUSIC_DEATH_MP, arg0, VOLUME(g_SfxVolume) > musicGetVolume() ? VOLUME(g_SfxVolume) : musicGetVolume());
func0f16d44c();
}
void func0f16dd14(void)
{
func0f16d430();
musicEnd(TRACKTYPE_MENU);
musicEnd(TRACKTYPE_DEATH);
musicEnd(TRACKTYPE_AMBIENT);
if (var800840d8) {
func0f16d2ac(TRACKTYPE_X, 0.1f, 1);
} else {
func0f16d2ac(TRACKTYPE_PRIMARY, 0.1f, 1);
}
musicStartMpDeath(0);
var800840f0 = 1200;
var800840dc = 1;
func0f16d44c();
}
void func0f16ddb0(void)
{
func0f16d2ac(TRACKTYPE_DEATH, 2, 0);
if (var800840d8) {
musicStartX(2);
} else {
musicStartPrimary(2);
}
var800840dc = 0;
}
void musicPlayTrackIsolated(s32 tracknum)
{
func0f16d430();
musicEnd(TRACKTYPE_MENU);
musicEnd(TRACKTYPE_DEATH);
musicUnsetXReason(-1);
musicEnd(TRACKTYPE_X);
musicEnd(TRACKTYPE_PRIMARY);
musicEnd(TRACKTYPE_AMBIENT);
musicStart(TRACKTYPE_PRIMARY, tracknum, 0, musicGetVolume());
func0f16d44c();
}
void musicPlayDefaultTracks(void)
{
musicEnd(TRACKTYPE_PRIMARY);
musicEnd(TRACKTYPE_AMBIENT);
musicStartPrimary(0.5f);
}
void musicStartTemporaryPrimary(s32 tracknum)
{
musicEnd(TRACKTYPE_PRIMARY);
g_TemporaryPrimaryTrack = tracknum;
musicStartPrimary(0.5f);
}
void musicStartCutscene(s32 tracknum)
{
u32 volume;
musicEnd(TRACKTYPE_MENU);
musicEnd(TRACKTYPE_DEATH);
musicUnsetXReason(-1);
musicEnd(TRACKTYPE_X);
musicEnd(TRACKTYPE_PRIMARY);
if (g_SfxVolume < musicGetVolume()) {
volume = musicGetVolume();
} else {
volume = g_SfxVolume;
}
musicStart(TRACKTYPE_PRIMARY, tracknum, 0, volume);
g_Vars.dontplaynrg = true;
}
void musicEndCutscene(void)
{
g_Vars.dontplaynrg = false;
if (var800624a4 == 0) {
musicEnd(TRACKTYPE_PRIMARY);
musicEnd(TRACKTYPE_AMBIENT);
musicStartPrimary(0.5f);
}
}
void musicStartTemporary(s32 tracknum)
{
g_TemporaryAmbientTrack = tracknum;
musicEnd(TRACKTYPE_AMBIENT);
musicStart(TRACKTYPE_AMBIENT, tracknum, 0, VOLUME(g_SfxVolume));
}
void musicEndAmbient(void)
{
g_TemporaryAmbientTrack = -1;
musicEnd(TRACKTYPE_AMBIENT);
}
void musicSetXReason(s32 reason, u32 arg1, u32 duration)
{
if (g_AudioXReasonsActive[reason] == false) {
g_AudioXReasonsActive[reason] = true;
var800aaa78[reason] = arg1 * 240;
g_AudioXReasonDurations[reason] = duration * 240;
}
}
void musicUnsetXReason(s32 reason)
{
s32 i;
if (reason >= 0) {
g_AudioXReasonsActive[reason] = false;
} else {
for (i = 0; i < 4; i++) {
g_AudioXReasonsActive[i] = false;
var800aaa78[i] = 0;
g_AudioXReasonDurations[i] = 0;
}
if (var800840d8) {
func0f16daa4();
}
}
}
void func0f16e138(void)
{
if (g_TemporaryAmbientTrack == -1) {
if (musicIsAnyPlayerInAmbientRoom()) {
musicStartAmbient(1);
} else if (func0f16d124(TRACKTYPE_AMBIENT) == 1) {
func0f16d2ac(TRACKTYPE_AMBIENT, 1, 1);
}
} else if (stageGetAmbientTrack(g_MusicStageNum) >= 0) {
musicStartAmbient(1);
}
}
void func0f16e1cc(void)
{
// empty
}