Files
perfect_dark/src/game/gunfxreset.c
T

32 lines
537 B
C

#include <ultra64.h>
#include "constants.h"
#include "game/chr.h"
#include "game/prop.h"
#include "game/botcmd.h"
#include "game/mplayer/mplayer.h"
#include "bss.h"
#include "lib/memp.h"
#include "lib/model.h"
#include "lib/rng.h"
#include "lib/ailist.h"
#include "data.h"
#include "types.h"
void boltbeamsReset(void)
{
s32 i;
for (i = 0; i < ARRAYCOUNT(g_BoltBeams); i++) {
g_BoltBeams[i].unk00 = -1;
}
}
void lasersightsReset(void)
{
s32 i;
for (i = 0; i < ARRAYCOUNT(g_LaserSights); i++) {
g_LaserSights[i].id = -1;
}
}