Files
perfect_dark/src/game/propobjbss.c
T

18 lines
369 B
C

#include <ultra64.h>
#include "constants.h"
#include "data.h"
#include "types.h"
struct model *g_EmbedModel;
struct modelnode *g_EmbedNode;
struct coord var8009ce78;
u32 var8009ce84;
struct coord var8009ce88;
u32 var8009ce94;
struct tvscreen var8009ce98;
u32 var8009cf0c;
struct tvscreen var8009cf10;
u32 var8009cf84;
struct tvscreen var8009cf88;
u32 var8009cffc[12];