Logo
Explore Help
Register Sign In
Ports/perfect_dark
Watch 1
Star 0 Fork 1
mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 16:22:41 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
e27ba240e14c23740accf6058153639b65f272a5
perfect_dark/src/include
T
History
Ryan Dwyer e27ba240e1 Rename functions relating to move mode
2020-03-01 00:37:08 +10:00
..
boot
Identify a ton of libultra functions
2020-02-28 20:25:13 +10:00
files
Implement tile files
2019-10-29 09:10:46 +10:00
game
Rename functions relating to move mode
2020-03-01 00:37:08 +10:00
gvars
Decompile randomisePlayerOrder
2020-02-29 21:25:05 +10:00
lib
Attempt to decompile getEffectiveSlowMotion and decompile debugGetSlowMotion
2020-02-29 10:47:09 +10:00
ultra64
Decompile func0f08e2ac and decodeXorAaaaaaaa
2020-01-23 18:11:42 +10:00
commands.h
Decompile activemenuApply
2020-02-26 22:44:49 +10:00
constants.h
Decompile currentPlayerGrabProp
2020-03-01 00:28:41 +10:00
files.h
Introduce FILE constants
2020-02-16 17:49:24 +10:00
gunscript.h
Fix unintended replacements from when animation was renamed to chr_do_animation
2020-02-02 23:45:05 +10:00
intro.h
Fix warning about intro data type in setup files
2020-02-08 22:17:36 +10:00
math.h
Decompile func0f04911c
2020-02-16 23:22:03 +10:00
props.h
Rename heli/hovercar/truck symbols and types
2020-01-18 17:27:54 +10:00
stagesetup.h
Restructure files
2019-10-07 17:50:26 +10:00
types.h
Decompile currentPlayerGetGrabbedProp
2020-03-01 00:23:12 +10:00
ultra64.h
Restructure files
2019-10-07 17:50:26 +10:00
util.h
Replace assembly implementation with C implementation
2019-09-07 16:12:32 +10:00
Powered by Gitea Version: 28.2.0 Page: 306ms Template: 8ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API