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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 08:12:41 +02:00
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Files
e28b9f651a90f304120d6296fac6787abb1958b9
perfect_dark/src/include
T
History
Ryan Dwyer e28b9f651a Split game_115ab0.c into pad.c and game_1165d0.c
2020-01-26 22:07:53 +10:00
..
boot
Attempt to decompile cheatMenuHandleDialog
2020-01-22 21:37:08 +10:00
files
Implement tile files
2019-10-29 09:10:46 +10:00
game
Split game_115ab0.c into pad.c and game_1165d0.c
2020-01-26 22:07:53 +10:00
gvars
Attempt to decompile padUnpack
2020-01-26 10:58:54 +10:00
library
Decompile initGlobalVariables
2020-01-23 22:12:45 +10:00
setup
Annotate g_LangBanks with text ID range and filenames
2020-01-25 17:44:25 +10:00
ultra64
Decompile func0f08e2ac and decodeXorAaaaaaaa
2020-01-23 18:11:42 +10:00
commands.h
Rename object flag prefixes so they correspond to their property name
2020-01-25 10:36:26 +10:00
constants.h
Attempt to decompile padUnpack
2020-01-26 10:58:54 +10:00
gunscript.h
Rename functions related to AI commands
2019-12-25 19:47:51 +10:00
intro.h
Replace assembly implementation with C implementation
2019-09-07 16:12:32 +10:00
props.h
Rename heli/hovercar/truck symbols and types
2020-01-18 17:27:54 +10:00
stagesetup.h
Restructure files
2019-10-07 17:50:26 +10:00
types.h
Decompile padCopyBboxFromPad
2020-01-26 21:26:44 +10:00
ultra64.h
Restructure files
2019-10-07 17:50:26 +10:00
util.h
Replace assembly implementation with C implementation
2019-09-07 16:12:32 +10:00
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