Files
perfect_dark/src/include/game/game_012450.h
T

10 lines
176 B
C

#ifndef IN_GAME_GAME_012450_H
#define IN_GAME_GAME_012450_H
#include <ultra64.h>
#include "types.h"
void currentPlayerInitGunsHeld(void);
void func0f012530(s32 arg0);
#endif