mirror of
https://github.com/perfect-dark-pc-port/perfect_dark.git
synced 2026-10-24 00:02:43 +02:00
13 lines
308 B
C
13 lines
308 B
C
#ifndef IN_GAME_RADAR_H
|
|
#define IN_GAME_RADAR_H
|
|
#include <ultra64.h>
|
|
#include "types.h"
|
|
|
|
u32 func0f18e5ac(void);
|
|
s32 teamGetIndex(s32 team);
|
|
Gfx *radarDrawDot(Gfx *gdl, struct prop *prop, struct coord *dist, u32 colour, s32 arg4, s32 arg5);
|
|
Gfx *radarRender(Gfx *gdl);
|
|
Gfx *radarDrawProps(Gfx *gdl);
|
|
|
|
#endif
|