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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 00:02:43 +02:00
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ef3d53b9f7f03b2873d3bc95cc002f3236fedff5
perfect_dark/port/fast3d
T
History
fgsfds ef3d53b9f7 port: make detail textures less intense
2024-05-13 01:15:30 +02:00
..
glad
port: when loading GL try 3.0 and 3.2 core as well
2023-10-05 18:20:37 +02:00
gfx_api.h
port: add start window maximized flag to config
2023-12-16 07:04:52 -05:00
gfx_cc.cpp
port: remove remnants of masked/blended texture support
2024-05-12 16:48:33 +02:00
gfx_cc.h
port: even more gfx_pc cleanup
2024-05-13 00:28:19 +02:00
gfx_opengl.cpp
port: remove remnants of masked/blended texture support
2024-05-12 16:48:33 +02:00
gfx_opengl.h
port: make the legal screen render correctly
2023-07-30 21:24:39 +02:00
gfx_pc.cpp
port: make detail textures less intense
2024-05-13 01:15:30 +02:00
gfx_pc.h
port: remove stray field in TextureCacheKey
2023-09-04 21:10:20 +02:00
gfx_rendering_api.h
port: fix new fb effects when MSAA is on
2023-10-16 23:06:00 +02:00
gfx_screen_config.h
port: make the legal screen render correctly
2023-07-30 21:24:39 +02:00
gfx_sdl2.cpp
port: add extra sleep calls to busy loops; separate sleep into system.c
2024-03-09 17:39:41 +01:00
gfx_sdl.h
port: replace old fast3d with libultraship-fast3d
2023-08-01 23:37:49 +02:00
gfx_window_manager_api.h
port: add maximize window option to extended menu
2023-12-16 11:56:39 -05:00
LICENSE.txt
port: replace old fast3d with libultraship-fast3d
2023-08-01 23:37:49 +02:00
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