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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-23 15:52:41 +02:00
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f25721da8f658dc8c4e4f9d20a0c3e5c8a75918e
perfect_dark/port/fast3d
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fgsfds 7c949ed9d7 Merge pull request #675 from rafccq/port-tex-mips-aniso
Mipmaps and Anisotropic Filtering
2026-03-23 10:34:33 +01:00
..
glad
gfx: mipmaps and anisotropic filtering
2025-12-04 18:09:49 +08:00
gfx_api.h
gfx: mipmaps and anisotropic filtering
2025-12-04 18:09:49 +08:00
gfx_cc.cpp
port: remove remnants of masked/blended texture support
2024-05-12 16:48:33 +02:00
gfx_cc.h
port: even more gfx_pc cleanup
2024-05-13 00:28:19 +02:00
gfx_opengl.cpp
gfx: mipmaps and anisotropic filtering
2025-12-04 18:09:49 +08:00
gfx_opengl.h
port: make the legal screen render correctly
2023-07-30 21:24:39 +02:00
gfx_pc.cpp
Merge pull request #675 from rafccq/port-tex-mips-aniso
2026-03-23 10:34:33 +01:00
gfx_pc.h
port: remove stray field in TextureCacheKey
2023-09-04 21:10:20 +02:00
gfx_rendering_api.h
gfx: mipmaps and anisotropic filtering
2025-12-04 18:09:49 +08:00
gfx_screen_config.h
port: make the legal screen render correctly
2023-07-30 21:24:39 +02:00
gfx_sdl2.cpp
port: fix multi-monitor issues on Wayland
2025-08-10 12:04:29 +03:00
gfx_sdl.h
port: replace old fast3d with libultraship-fast3d
2023-08-01 23:37:49 +02:00
gfx_window_manager_api.h
Allow changing vsync and framerate limit at runtime
2024-12-06 17:20:22 -05:00
LICENSE.txt
port: replace old fast3d with libultraship-fast3d
2023-08-01 23:37:49 +02:00
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