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11 lines
156 B
C
11 lines
156 B
C
#ifndef IN_GAME_CEIL_H
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#define IN_GAME_CEIL_H
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#include <ultra64.h>
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#include "data.h"
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#include "types.h"
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f32 ceilf(f32 value);
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s32 ceil(f32 value);
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#endif
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