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Ports/perfect_dark
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mirror of https://github.com/perfect-dark-pc-port/perfect_dark.git synced 2026-10-24 08:12:41 +02:00
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f8d301c3a7e28cf417f2130cea8194b0b9028f55
perfect_dark/src/include
T
History
Ryan Dwyer f8d301c3a7 Make header files consistent
2020-02-16 19:40:53 +10:00
..
boot
Generate include statements programatically, make declarations consistent with declarations and treat warnings as fatal
2020-02-10 17:09:03 +10:00
files
Implement tile files
2019-10-29 09:10:46 +10:00
game
Make header files consistent
2020-02-16 19:40:53 +10:00
gvars
Decompile bodyGetHead
2020-02-16 17:14:11 +10:00
library
Make header files consistent
2020-02-16 19:40:53 +10:00
ultra64
Decompile func0f08e2ac and decodeXorAaaaaaaa
2020-01-23 18:11:42 +10:00
commands.h
Decompile aiIfChrHealthLessThan
2020-02-16 12:30:54 +10:00
constants.h
Introduce FILE constants
2020-02-16 17:49:24 +10:00
files.h
Introduce FILE constants
2020-02-16 17:49:24 +10:00
gunscript.h
Fix unintended replacements from when animation was renamed to chr_do_animation
2020-02-02 23:45:05 +10:00
intro.h
Fix warning about intro data type in setup files
2020-02-08 22:17:36 +10:00
math.h
Attempt to decompile currentPlayerInit
2020-02-01 20:33:54 +10:00
props.h
Rename heli/hovercar/truck symbols and types
2020-01-18 17:27:54 +10:00
stagesetup.h
Restructure files
2019-10-07 17:50:26 +10:00
types.h
Decompile bodyLoad
2020-02-16 17:24:35 +10:00
ultra64.h
Restructure files
2019-10-07 17:50:26 +10:00
util.h
Replace assembly implementation with C implementation
2019-09-07 16:12:32 +10:00
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