Files
perfect_dark/src/include/game/game_150820.h
T
2020-11-29 16:24:13 +10:00

13 lines
359 B
C

#ifndef IN_GAME_GAME_150820_H
#define IN_GAME_GAME_150820_H
#include <ultra64.h>
#include "types.h"
u16 func0f150820(struct coord *pos, f32 *rotx, f32 *roty, f32 *rotz, f32 arg4, f32 arg5, f32 arg6, f32 arg7, u32 arg8, struct prop *prop);
u32 func0f150d38(void);
Gfx *func0f151780(Gfx *gdl);
Gfx *func0f151ed0(Gfx *gdl);
Gfx *func0f1526e4(Gfx *gdl);
#endif