diff --git a/Config-variables.md b/Config-variables.md index 87ca872..bae82d0 100644 --- a/Config-variables.md +++ b/Config-variables.md @@ -140,12 +140,13 @@ Key | Type | Range | Default | Description Server settings. Only present in the `port-net` branch. -Key | Type | Range | Default | Description --- |-- |-- |-- |-- -`Port` | `int` | `0`-`65535` | `27100` | UDP port used by the server. -`UpdateFrames` | `int` | `0`-`600` | `1` | How many (60FPS) frames to wait between sending position updates. Higher values = less bandwidth, but choppier movement. `2` is recommended for 5+ player Internet games. -`InRate` | `int` | `0`-`10485760`| `131072` | Hard limit on download bandwidth usage. `0` = no limit. -`OutRate` | `int` | `0`-`10485760`| `131072` | Hard limit on upload bandwidth usage. `0` = no limit. +Key | Type | Range | Default | Description +-- |-- |-- |-- |-- +`Port` | `int` | `0`-`65535` | `27100` | UDP port used by the server. +`UpdateFrames` | `int` | `0`-`600` | `1` | How many (60FPS) frames to wait between sending position updates. Higher values = less bandwidth, but choppier movement. `2` is recommended for 5+ player Internet games. +`InRate` | `int` | `0`-`10485760`| `131072` | Hard limit on download bandwidth usage. `0` = no limit. +`OutRate` | `int` | `0`-`10485760`| `131072` | Hard limit on upload bandwidth usage. `0` = no limit. +`AllowInfoQuery` | `int` | `0` or `1` | `1` | If `1`, allow connectionless server info queries. #### `[Net.Client]`