diff --git a/Config-variables.md b/Config-variables.md index 12ee168..ca87aeb 100644 --- a/Config-variables.md +++ b/Config-variables.md @@ -44,6 +44,7 @@ Key | Type | Range | Default | Description `ExtraSleep` | `int` | `0` or `1` | `1` | If `1`, sleep for a bit in the game loop to further relax CPU load. `SkipIntro` | `int` | `0` or `1` | `0` | Always skip the intro sequence on startup. `DisableMpDeathMusic` | `int` | `0` or `1` | `0` | Don't play the death theme in multiplayer. +`MenuMouseControl` | `int` | `0` or `1` | `1` | Enable mouse controls in menus. #### `[Game.PlayerX]` @@ -68,7 +69,7 @@ General input-related settings. Key | Type | Range | Default | Description -- |-- |-- |-- |-- `MouseEnabled` | `int` | `0` or `1` | `1` | Enable mouse. -`MouseDefaultLocked` | `int` | `0` or `1` | `0` | Lock mouse to the game window on startup. +`MouseDefaultLocked` | `int` | `0` or `1` | `0` | 1 - lock mouse to the game window on startup. Useful when mouse is disabled. `MouseSpeedX` | `float` | any | `1.5` | Horizontal mouse sensitivity. `MouseSpeedY` | `float` | any | `1.5` | Vertical mouse sensitivity. `FirstGamepadNum` | `int` | `0` - `3` | `0` | Which player number (0-3) to assign the first connected gamepad to.