Merge branch 'main' into release/v0.3.0

# Conflicts:
#	.github/release-notes.md
#	README.md
#	docs/dev/findings-index.csv
#	docs/dev/findings.md
#	src/snd.c
This commit is contained in:
James Dansereau committed 2026-09-18 10:55:16 -04:00
commit 3085775d52
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@@ -83,7 +83,8 @@ game assets shipped) and how faithfully the port tracks the original N64
game's logic: [Security & fidelity status](docs/security-and-fidelity-status.md).
**Working:** boot sequence and front end (menu → mission select → briefing →
start); all 21 solo missions load, render and are crash-free (full campaign
start), front-end menu navigation on the left stick to match the F10 overlay
(D282); all 21 solo missions load, render and are crash-free (full campaign
playtested end to end at Agent difficulty); steady 60 fps
(software RSP off the presentation critical path); full audio: in-level music and SFX; keyboard + mouse (click-to-lock, proportional aim mode, a single
simplified sensitivity control) and a modern dual-stick controller layout;