forked from Ports/goldeneye-pc-port
PC port: full compile + link milestone (ge007.x86_64.exe builds clean)
All ~235 translation units now compile and the target links under MSYS2 GCC 16 + CMake/Ninja (ninja ge007 -k 0: 236/236, zero errors). N64 build untouched; every src/ change is -DPORT-gated. Portability fixes (findings D7-D17 in docs/PCPortResearch.md section 11): - AI X-macro system: SWITCH() call sites activated to the author's hand-written byte-identical references under PORT; port/shim/ bondaicommands.h + bondconstants.h + CPPLib.h re-emit the IDO paste tricks (isSubroutine, file-record macros, generated CALL) GCC-clean. - 64-bit pointer-in-word initializers: monAnim jump targets now go through an index table resolved by the interpreter (chrai.h/propobj.c); UsetuplenZ.c credits pointer PORT-gated to 0. - IDO printf engine compiled for PC (xprintf/xlitob/xldtob) with a shadow xstdio.h resolving the _Printf prototype clash. - Host-libc gaps stubbed in port/: bcopy/bzero, __libm_qnan_f, tlbmanage*, g_ViXScales/YScales; chrObjRandom PRNG ported from .s. Asset data strategy (D16): single-file assets compiled for real (animation tables, fonts, textures, rareware logo); obseg per-file .c excluded (colliding file-local globals the N64 build isolates via per-ELF linking); 758 ROM-derived table symbols + ramrom_* + segment markers stubbed in port/src/assetstubs.c / n64stubs.c. fast3d is a no-op placeholder (port/src/gfxstub.c) until Phase 2 brings in the real software RSP. Binary not yet runnable end-to-end: ROM loading in romdata.c is still a TODO.
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@@ -769,7 +769,14 @@ s32 intro[] = {
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/* Type = StartWeapon; index = 2 */
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_mkword(0, _mkshort(0, 1)), 0, -1, 0,
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/* Type = Credits; index = 3 */
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#if defined(PORT)
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/* PC port (docs/PCPortResearch.md §11): pointer-in-word static initializer
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* is a hard error on the 64-bit host GCC; the real value comes from ROM
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* data loading in Phase 2. */
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_mkword(0, _mkshort(0, 8)), 0,
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#else
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_mkword(0, _mkshort(0, 8)), &credits_data_0,
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#endif
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/* Type = EndIntro; index = 4 */
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_mkword(0, _mkshort(0, 9))
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};
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@@ -772,7 +772,14 @@ s32 intro[] = {
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/* Type = StartWeapon; index = 2 */
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_mkword(0, _mkshort(0, 1)), 0, -1, 0,
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/* Type = Credits; index = 3 */
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#if defined(PORT)
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/* PC port (docs/PCPortResearch.md §11): pointer-in-word static initializer
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* is a hard error on the 64-bit host GCC; the real value comes from ROM
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* data loading in Phase 2. */
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_mkword(0, _mkshort(0, 8)), 0,
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#else
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_mkword(0, _mkshort(0, 8)), &credits_data_0,
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#endif
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/* Type = EndIntro; index = 4 */
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_mkword(0, _mkshort(0, 9))
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};
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@@ -716,7 +716,14 @@ s32 intro[] = {
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/* Type = StartWeapon; index = 2 */
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_mkword(0, _mkshort(0, 1)), 0, -1, 0,
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/* Type = Credits; index = 3 */
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#if defined(PORT)
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/* PC port (docs/PCPortResearch.md §11): pointer-in-word static initializer
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* is a hard error on the 64-bit host GCC; the real value comes from ROM
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* data loading in Phase 2. */
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_mkword(0, _mkshort(0, 8)), 0,
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#else
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_mkword(0, _mkshort(0, 8)), &credits_data_0,
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#endif
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/* Type = EndIntro; index = 4 */
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_mkword(0, _mkshort(0, 9))
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};
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