From 795c8f176f6c35b55c5d457e176891ba748c1356 Mon Sep 17 00:00:00 2001 From: James Dansereau <106631954+jkdansereau@users.noreply.github.com> Date: Tue, 15 Sep 2026 09:29:21 -0400 Subject: [PATCH] release-notes: document ScreenShakeIntensity menu removal (D181) Claude-Session: https://claude.ai/code/session_01KwZViAFaXua3PKgHHjNgvi --- .github/release-notes.md | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/.github/release-notes.md b/.github/release-notes.md index 1799c6f6..83c6655b 100644 --- a/.github/release-notes.md +++ b/.github/release-notes.md @@ -33,6 +33,10 @@ Small hotfix batch from user playtest feedback on v0.2.0: - **Removed the `Skip intro` F10 toggle** — user testing found it breaks audio. It was already off by default; it's now also pulled from the menu entirely until root-caused (D216). +- **Removed the `Screen shake` F10 slider** — it only scaled explosion/effect + camera shake, not the always-on walking head-bob or any getting-shot + reaction, so it read as broken/useless. Pulled from the menu until it + covers all screen-shake/view-bob sources (D181). ### What's new since v0.1.0