From 82e118a218b8db5d9b6fdccb031a9d13bdc19220 Mon Sep 17 00:00:00 2001 From: James Dansereau <106631954+jkdansereau@users.noreply.github.com> Date: Sun, 30 Aug 2026 11:29:02 -0400 Subject: [PATCH] docs: HANDOFF M-23 committed-state fixup --- docs/HANDOFF.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/docs/HANDOFF.md b/docs/HANDOFF.md index 0bc75bc4..1186b8e8 100644 --- a/docs/HANDOFF.md +++ b/docs/HANDOFF.md @@ -159,8 +159,9 @@ Full workstream breakdown (WS1–WS6) in `docs/PLAN-linear-level-sweep.md`. First real human WS6 playtest. User speed-ran Dam OK, then hit a chain of crashes on Facility (`-level_34`) — each one a subsystem the 21-level sweep never exercises (no weapon fire, no stage unload, no pause menu). Fixed four, -two new open, Facility now near-complete. **All uncommitted** (folds into the -docs-restructure commit set with D121/D122/D126/D128/D130/D131/D134). +two new open, Facility now near-complete. **Committed `ec51d9c5`** (the +older D121/D122/D126/D128/D130/D131 write-ups are still uncommitted, tangled +in the docs-restructure — fold those separately). - **D135 (FIXED)** `src/game/propobj.c` — firefight crash. `bgTestHitOnObj` (bullet-ray vs object triangle geometry, via `propobjFindHit` on every