diff --git a/tools_pc/dist/README.md.in b/tools_pc/dist/README.md.in index 3ea723ad..1d75e6de 100644 --- a/tools_pc/dist/README.md.in +++ b/tools_pc/dist/README.md.in @@ -3,8 +3,9 @@ A native PC port of the original Nintendo 64 *GoldenEye 007*, compiled from the [GoldenEye 007 decompilation](https://github.com/n64decomp/007). No emulator. -The full single-player campaign runs at a steady 60 fps, and 2-4 player -split-screen multiplayer works on every multiplayer map. This is a pre-1.0 +The full single-player campaign runs at a steady 60 fps, or higher on a fast +display (90 to 240 fps, or Auto to match your monitor: F10 -> *Video*), and +2-4 player split-screen multiplayer works on every multiplayer map. This is a pre-1.0 release: the known issues are listed at . Feedback is very welcome. @@ -28,7 +29,7 @@ version, big-endian `.z64`: PAL (EU) and JP ROMs are not supported by this package yet. To check your file: on Windows, `certutil -hashfile ge007.ntsc-final.z64 SHA1`; -on Linux, `sha1sum ge007.ntsc-final.z64`. +on Linux, `sha1sum ge007.ntsc-final.z64`; on macOS, `shasum ge007.ntsc-final.z64`. @DEPS@ ## 2. Set up (one time)