forked from Ports/goldeneye-pc-port
v0.2.0 final: AllUnlocked default OFF (D259 audio quirk); raise draw/LOD distance + MSAA defaults
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@@ -35,11 +35,16 @@
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signals, which were dead on PC before.
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- **QoL**: F10 in-game options overlay (fullscreen, resolution, frame cap,
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MSAA, texture filtering, FOV/draw distance, sensitivity), F12 screenshot.
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- **Everything unlocked by default**: all 21 solo levels are selectable at
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every difficulty from the first launch, 007 mode is available, and the cheat
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menu is fully populated. No *active* cheats are enabled (weapons remain
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per-mission pickups, as on N64); F10 → *All unlocked* switches back to
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faithful N64 progression.
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- **Sharper defaults out of the box**: draw distance and LOD swap distance now
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default to 150% of the authored N64 values, so props no longer fade in just
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before they become visible (Dam's alarms and wall switches being the tell);
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F10 → *Draw distance* / *LOD distance* set back to 100 restores the
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console-authentic look. MSAA now defaults to 4× instead of off.
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- **All-unlocked toggle**: F10 → *All unlocked* makes all 21 solo levels
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selectable at every difficulty from the first launch, adds 007 mode, and
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fully populates the cheat menu. It is off by default (faithful N64
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progression). No *active* cheats are enabled either way (weapons remain
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per-mission pickups, as on N64).
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- **Steam Deck first-run preset**: on SteamOS the first launch seeds
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Deck-friendly defaults (native 1280×800 fullscreen, VSync, MSAA 4, 150%
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draw/LOD distance); an existing `ge007.ini` always wins. Two more F10 rows:
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