{ "assets/animationtable_data.h": { "-Wint-conversion": 25 }, "port/include/portaddr.h": { "-Wpointer-to-int-cast": 1 }, "port/shim/PR/os.h": { "-Wint-conversion": 3, "-Wint-to-pointer-cast": 1 }, "port/src/romdata.c": { "-Wpointer-to-int-cast": 7 }, "src/audi.c": { "-Wint-conversion": 1, "-Wint-to-pointer-cast": 1, "-Wpointer-to-int-cast": 4 }, "src/boss.c": { "-Wpointer-to-int-cast": 1 }, "src/debugmenu.c": { "-Wpointer-to-int-cast": 2 }, "src/fr.c": { "-Wint-conversion": 2 }, "src/game/bg.c": { "-Wint-conversion": 3, "-Wpointer-to-int-cast": 7 }, "src/game/blood_decrypt.c": { "-Wint-conversion": 2, "-Wpointer-to-int-cast": 2 }, "src/game/bondview2.c": { "-Wint-to-pointer-cast": 2, "-Wpointer-to-int-cast": 11 }, "src/game/bondview_r.c": { "-Wpointer-to-int-cast": 1 }, "src/game/chr.c": { "-Wint-conversion": 1 }, "src/game/chr_b.c": { "-Wint-conversion": 1 }, "src/game/chraction.c": { "-Wpointer-to-int-cast": 118 }, "src/game/chrai.c": { "-Wint-conversion": 2 }, "src/game/front.c": { "-Wpointer-to-int-cast": 2 }, "src/game/glass.c": { "-Wpointer-to-int-cast": 2 }, "src/game/gunfire.c": { "-Wint-conversion": 2 }, "src/game/image.c": { "-Wint-conversion": 1, "-Wpointer-to-int-cast": 3 }, "src/game/image_bank.c": { "-Wpointer-to-int-cast": 2 }, "src/game/indy_commands.c": { "-Wint-conversion": 2, "-Wpointer-to-int-cast": 4 }, "src/game/indy_comms.c": { "-Wint-conversion": 1, "-Wpointer-to-int-cast": 1 }, "src/game/initBondDATAdefaults.c": { "-Wpointer-to-int-cast": 1 }, "src/game/initactorpropstuff.c": { "-Wint-conversion": 1, "-Wpointer-to-int-cast": 1 }, "src/game/initanitable.c": { "-Wpointer-to-int-cast": 6 }, "src/game/initmenus.c": { "-Wint-conversion": 1 }, "src/game/initunk_0009E0.c": { "-Wint-conversion": 1 }, "src/game/language.c": { "-Wint-conversion": 2, "-Wpointer-to-int-cast": 2 }, "src/game/lightfixture.c": { "-Wint-conversion": 1, "-Wpointer-to-int-cast": 5 }, "src/game/lv.c": { "-Wint-conversion": 2, "-Wpointer-to-int-cast": 2 }, "src/game/model.c": { "-Wint-conversion": 9, "-Wint-to-pointer-cast": 1, "-Wpointer-to-int-cast": 3 }, "src/game/mpmenu.c": { "-Wpointer-to-int-cast": 2 }, "src/game/objecthandler_2.c": { "-Wint-to-pointer-cast": 1, "-Wpointer-to-int-cast": 18 }, "src/game/prop.c": { "-Wint-conversion": 2, "-Wpointer-to-int-cast": 20 }, "src/game/propobj.c": { "-Wint-conversion": 1, "-Wpointer-to-int-cast": 9 }, "src/game/ramromreplay.c": { "-Wpointer-to-int-cast": 2 }, "src/game/ramromreplay.h": { "-Wint-conversion": 1 }, "src/game/rsp.c": { "-Wint-conversion": 1, "-Wint-to-pointer-cast": 1, "-Wpointer-to-int-cast": 2 }, "src/game/stan.c": { "-Wint-conversion": 3, "-Wpointer-to-int-cast": 4 }, "src/game/tex.c": { "-Wpointer-to-int-cast": 2 }, "src/game/textrelated.c": { "-Wpointer-to-int-cast": 4 }, "src/game/title.c": { "-Wint-conversion": 3, "-Wint-to-pointer-cast": 1, "-Wpointer-to-int-cast": 6 }, "src/game/viewport.c": { "-Wint-conversion": 1 }, "src/game/vtxstore.c": { "-Wpointer-to-int-cast": 2 }, "src/init.c": { "-Wint-conversion": 6, "-Wint-to-pointer-cast": 3, "-Wpointer-to-int-cast": 2 }, "src/libultra/audio/heapinit.c": { "-Wpointer-to-int-cast": 1 }, "src/libultra/audio/load.c": { "-Wpointer-to-int-cast": 7 }, "src/libultra/audio/resample.c": { "-Wpointer-to-int-cast": 1 }, "src/libultra/audio/save.c": { "-Wpointer-to-int-cast": 1 }, "src/libultrare/audio/env.c": { "-Wint-to-pointer-cast": 2 }, "src/libultrare/libc/xprintf.c": { "-Wpointer-to-int-cast": 1 }, "src/macro.h": { "-Wpointer-to-int-cast": 1 }, "src/music.c": { "-Wint-to-pointer-cast": 5, "-Wpointer-to-int-cast": 6 }, "src/ramrom.c": { "-Wint-conversion": 2 }, "src/sched.c": { "-Wpointer-to-int-cast": 2 }, "src/snd.c": { "-Wpointer-to-int-cast": 1 } }