#include "game/lvl_text.h" struct stringentry LcrypJ[] = { " €Ü€Õ€ö€î€Ï€ü�Ó€��Ü�´�Í�Ü…ÿ�â�ø�Àƒ–ƒÁ‚ \n�Í�Å�̇‰�¸…ª�Å�Ì�»�â€Â\n ‚Í�æ‡Â‚´�Å�Ì�»�Ɇ„“‚×�Ò‚�„§�Ó�»�Ø�ð\n�å�¿�à�Ð�Ø�Ø�Í�Î�´�Ì�»�â€Â\n", " „ùƒ¸�Ó€Ú€ï�‰€Æ�͇‰ƒç�â�Ü�Ò�¿�à€ñ€Ê€Ý€»�‚�¸\nƒ‚�‚Ã�á�Ø�Å�É€Â�º�Î�É�æ€é€Ñ€à�ó„‘�´�É�º�Ò\n��€»�Š€Ç€»‡„�Ò‚Ì‚ €Ú€ï�‰€Æ�ó�Æ€Â\n ‚Í�ӆ„“‚×�¸‚¡�Ï‚º�ã�É�Í‚ž†¢�Å€��º�Î�É�Í\nƒ­�´�Ì…Ú�æ�Å�É�»�È�¼�ó�Æ€Â\n ‚ï�Ê‚ö�»‚‰‚÷�σ€Ó�‚�’€ã‡«�Ò‡©�â€Ó€ø€Ú€ê\n€ö†Ñ†Ò�¸‚®„Ÿ�Å�Ì�À�Ø�Å�É€Â\n‚Í�Ò€û€ä�ð�Í�»�¼�Ã�Í�愈„Ÿ‚Àƒ¼�Ø�Æ�æ\n007€��º�Î�É�Î�àƒç�á�Ã�½�à�ã�â�Ó�í�ó�Æ€Â\n", " 007€�†Â„“‚×�Ó�Í�Ì�܃å€Õ�Î†Ž‚‡�ì�µ€Â\n�Á�ã�è�ã�Ü‚Ù�¸�Ë�Â�Ì�Á�ã�É�Ø�½€Â\n\n†Â„“‚×�Î�à€Ú€ï�‰€Æ�Í„õ†»�¸�Ë�Â�₎�æ‚Àƒ¼�â\n�ì�µ�ä�¼€Â\n", " �Ñ�½�‚€È€»€ð�ƒ€�\n��€»�Š€Ç€»‡„�´�Ì€í€Ï€ã�ς҅‡�Æ�â�Í‚Ü�¼€À\n", "†Â„“‚×�¸ƒŠ‚é�Ç�ß\n", "€Ú€ï�‰€Æ�¸†¹�Ç\n", "€Ú€ï�‰€Æ:€‡€é€�€é€�€é€�€é...€ˆ\n", ">> €Ó�‚�’€ã†Ñ†Ò <<\n", " €Ü€Õ€ö€î€Ï€ü�Ó�Ü�´�Í�Ü…ÿ�â�ø�À\nƒ–ƒÁ‚ �Í�Å�̇‰�¸…ª�Å�Ì�»�â€Â\n‚Í�æ‡Â‚´�Å�Ì�»�Ɇ„“‚×�Ò‚�„§�Ó�»\n�Ø�ðƒ€�à�Ð�Ø�Ø�Í�Î�´�Ì�»�â€Â\n", " „ùƒ¸�Ó€Ú€ï�‰€Æ�͇‰ƒç�â�Ü�Ò�¿�à\n€ñ€Ê€Ý€»�‚�¸ƒ‚�‚Ã�á�Ø�Å�É€Â\n�º�Î�É�æ€é€Ñ€à�ó„‘�´�É��€»�Š€Ç€»\n‡„�Ò‚Ì‚ €Ú€ï�‰€Æ�ó�ƀ‚Í�ӆ„“‚×\n�¸‚¡�Ï‚º�ã�É�Í‚ž†¢�Å€��º�Î�É�Í\nƒ­�´�Ì…Ú�æ�Å�É�»�È�¼�ó�Æ€Â\n ‚ï�Ê‚ö�»‚‰‚÷�σ€Ó�‚�’€ã‡«�Ò\n‡©�â€Ó€ø€Ú€ê€ö†Ñ†Ò�¸‚®„Ÿ�Å�Ì�À�Ø\n�Å�ɀ€û€ä�ð�Í„ˆ„Ÿ‚Àƒ¼�Ø�Æ�æ€��º\n�Î�É�Î�àƒç�á�Ã�½�à�ã�â�Ó�í�ó�Æ€Â\n", " 007€�†Â„“‚×�Ó�Í�Ì�܃å€Õ�Î†Ž‚‡\n�ì�µ€Â�Á�ã�è�ã�Ü‚Ù�¸�Ë�Â�Ì�Á�ã�É\n�Ø�½€Â\n †Â„“‚×�Î�à€Ú€ï�‰€Æ�Í„õ†»�¸�Ë�Â\n�₎�æ‚Àƒ¼�â�ì�µ�ä�¼€Â\n", " �Ñ�½�‚€È€»€ð�ƒ€�\n��€»�Š€Ç€»‡„�´�Ì€í€Ï€ã�ς҅‡�Æ�â\n�Í‚Ü�¼€À\n", "†Â„“‚×�¸ƒŠ‚é�Ç�ß \n", "€Ú€ï�‰€Æ�¸†¹�Ç \n", "€Ó€ø€…€Ú€ê€ö†Ñ†Ò €Ó�‚�’€ã\n", NULL };