enum LMPWEAPONSE_STRINGS { MPWEAPON_STR_00_SLAPPERSONLY, // "Slappers only!", MPWEAPON_STR_01_PISTOLS, // "Pistols", MPWEAPON_STR_02_AUTOMATICS, // "Automatics", MPWEAPON_STR_03_POWERWEAPONS, // "Power Weapons", MPWEAPON_STR_04_SNIPERRIFLES, // "Sniper Rifles", MPWEAPON_STR_05_GRENADES, // "Grenades", MPWEAPON_STR_06_REMOTEMINES, // "Remote Mines", MPWEAPON_STR_07_GRENADELAUNCHERS, // "Grenade Launchers", MPWEAPON_STR_08_TIMEDMINES, // "Timed Mines", MPWEAPON_STR_09_PROXIMITYMINES, // "Proximity Mines", MPWEAPON_STR_0A_ROCKETS, // "Rockets", MPWEAPON_STR_0B_LASERS, // "Lasers", MPWEAPON_STR_0C_GOLDENGUN, // "Golden Gun", MPWEAPON_STR_0D_THROWINGKNIVES, // "Throwing Knives", MPWEAPON_STR_0E, // 0, MPWEAPON_STR_0F // 0 };