Files
goldeneye-pc-port/.gitignore
T
James Dansereau 0010270f1b Repo cleanup: reference footage to docs/reference/, ignore local artifacts
- Move the two N64 reference screenshots out of the repo root into
  docs/reference/ (n64-footage-2026-08-24.jpg, n64-footage-gun-barrel.png);
  HANDOFF.md now points there.
- Gitignore screenshots/ (session captures) and tools_pc/mupen64/ (local
  Mupen64 Plus checkout used for N64 reference footage; 8 MB of binaries).
- Commit tools_pc/mtxtest.c, the standalone fast3d matrix-convention
  harness that HANDOFF/D72.3 docs reference as kept-for-reference.
- Refresh PORTING.md: status was still 'scaffolding / building once
  implementation lands'; now reflects Phase 2 in progress and points at
  docs/HANDOFF.md for current session state.
2026-08-27 19:27:05 -04:00

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#Git and VS files
.*~
__pycache__/*
.vscode/
.[vV][sS]/
*.rz
*.tmp
*.o
branchdiff.sh
branchdiff_report.txt
*.dump
*.cdata*
/StructLayoutSettings.json
# rom files
*.[zZnN]64
021990.bin
0219D0.bin
# Assets
assets/animationtable_data.bin
assets/animationtable_entries.bin
assets/font/*.bin
assets/ge007.e.118660.jfont_chardata.bin
assets/ge007.j.118660.jfont_chardata.bin
assets/jfont_dl.bin
assets/font_chardataj.bin
assets/font_chardatae.bin
assets/ge007.u.29D160.Globalimagetable.bin
assets/rarewarelogo.bin
assets/ge007.u.2A4D50.usedby7F008DE4.bin
assets/ge007.u.117880.jfont_dl.bin
assets/ge007.u.117940.jfont_chardata.bin
assets/ge007.u.123040.efont_chardata.bin
assets/ge007.u.29E560.Globalimagetable_commandblock.bin
#images
assets/images/split/*.bin*
assets/images/combined/*.bin*
assets/images/out/*
assets/images/split/png/*
#music
assets/music/*.bin
assets/music/*.ctl
assets/music/*.tbl
assets/music/*.sbk
assets/music/*.seq
assets/music/*.aifc
assets/music/*.aiff
#obseg
assets/obseg/bg/*.bin
assets/obseg/bg/e/*.bin
assets/obseg/chr/*/Model.c
assets/obseg/gun/*/Model.c
assets/obseg/ob__ob_end.seg
assets/obseg/prop/*/Model.c
assets/obseg/setup/*.bin
assets/obseg/setup/[eju]/*.bin
assets/obseg/stan/*.bin
assets/obseg/text/*.bin
assets/obseg/text/[eju]/*.bin
assets/obseg/text/[eju]/*.c
assets/ramrom/*.bin
assets/ramrom/[eju]/*.bin
# bin is required, but lets prevent accidental deletion
bin/*
build/*
build-*/*
notes/*
# PC port (see CMakeLists.txt / port/)
build-pc/
tools_pc/*.exe
data/
ge007.ini
!build/test.c
!notes/StyleGuide.md
#tools
tools/extractor/*.o
tools/extractor/extractor
tools/aaa_rip/main.o
tools/aaa_rip/aaa_rip
tools/n64cksum
tools/armips
tools/gzipsrc/gzip
tools/gzipsrc/*.o
tools/report/report
tools/report/index.html
tools/report/JPN.htm
tools/gaudio/*
bondtypes_AI.h
acpp_c.c
as1_c.c
cc_c.c
cfe_c.c
copt_c.c
ugen_c.c
ujoin_c.c
uld_c.c
umerge_c.c
uopt_c.c
usplit_c.c
#exclude local user scripts in root folder
/my_*.sh
assets/obseg/em/data/alien8.seg
assets/obseg/em/data/atic.seg
assets/obseg/em/data/cookie.seg
assets/obseg/em/data/gunfright.seg
assets/obseg/em/data/jetman.seg
assets/obseg/em/data/jetpac.seg
assets/obseg/em/data/knightlore.seg
assets/obseg/em/data/pssst.seg
assets/obseg/em/data/sabre.seg
assets/obseg/em/data/spec_rom.seg
assets/obseg/em/data/under.seg
scripts/local/
scripts/make/local/
scripts/__pycache__/generate_prop_model_c.cpython-310.pyc
# PC port debug/session artifacts
_run.log
ge007.crash.log
.pi/
run_out.log
ppm/
screenshots/
# local Mupen64 Plus checkout (N64 reference footage); binaries, do not commit
tools_pc/mupen64/
# PC port run/scratch logs
run_*.log
d6*.log
ge007.crash.log