forked from Ports/goldeneye-pc-port
INPUT (17 visible rows) outgrew the fixed 440x330 paper: the 18px pitch was sized before the D356 profile row, so a full page's last row landed at y=335 (off the bottom of the screen) and rows past the silent 14-row cap (Crouch mode, Reset to defaults, Bindings...) were unreachable from the front screen. Sections now page at 13 rows (the largest that fits); the vertical stepper crosses page boundaries in both directions and the title carries a (p/N) marker. F10 overlay untouched (it scrolls its own window). Headless verification (SkipIntro boot + scripted D-pad stepping + GE_FRONTNAVLOG): page 1 -> page 2 down and back up, all 17 rows reachable. GE_FRONTOPTIONS_AUTO test hook added (diagnostic-only, same convention as GE_FRONTOPTIONS_SECTION). Findings D406 + index; release notes: options section list corrected to the shipped Input/Gameplay/HUD/ Graphics/Audio/Display and the D406 line added.