forked from Ports/goldeneye-pc-port
Built the migrated tree (MSYS2 mingw64 + ROM + sidecar regen) and ran -level_09 with GE_PCDUMP: HUD text and the exit arrow now read right-side-up. D114/D116 confirmed as capture artifacts. - tools_pc/golden/*.png regenerated from a fresh correctly-oriented run (replaces the stopgap in-place flip); stray v*.png removed - D75 shrunk: with upright captures the gun-barrel Bond RENDERS fine (walk + fire) -- the "absent" reports were the flipped capture. The Nintendo logo is genuinely broken (renders as 2 white blobs shifted left -- a real logoinst transform bug, not a flip). Cast roll not re-captured. - D169 entry -> FIXED with the build/verify note Claude-Session: https://claude.ai/code/session_01UpTM1AcBRJuTetoZNcCD5V