forked from Ports/goldeneye-pc-port
- README: lead with what it is + the AI-agent-collaboration research
framing + current status in the first paragraph; rename H1 to
"GoldenEye 007 PC Port"; add a live CI badge.
- New "How this differs from the other GoldenEye PC projects" section:
this is a source port of the N64 original; the Recomp projects
binary-translate the Xbox 360 XBLA remaster (different game, no shared
code).
- CITATION.cff for GitHub's "Cite this repository" widget / Zenodo.
- GitHub Pages site off /docs (_config.yml + index.md landing page).
- agentic-development.md: searchable title + abstract.
- .github/social-preview.{png,html,md}: repo social-preview card styled
after the GE mission-briefing screen, kept editable (CSS source + a
regen/how-to doc beside the PNG).
- docs/dev/game-behavior-reference.md: distilled the raw GameFAQs
walkthrough dump down to the behaviour-defining parts (combat/AI model,
difficulty scaling, per-level objective sets, timers, weapon data,
original-game quirks). Credits: Brett "Nemesis" Franklin, marshmallow.
Claude-Session: https://claude.ai/code/session_01GULf6knbsqfsnW39tMr9WT
17 lines
642 B
YAML
17 lines
642 B
YAML
# GitHub Pages config. Site is served from the /docs folder on the default
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# branch (Settings -> Pages -> Deploy from a branch -> main / docs).
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title: GoldenEye 007 PC Port
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description: >-
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A native PC port of the original Nintendo 64 GoldenEye 007, built from its
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decompiled source, and a case study in AI-agent collaboration on a large
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low-level codebase.
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theme: jekyll-theme-cayman
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show_downloads: false
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# jekyll-relative-links (on by default for Pages) rewrites the .md links in
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# these docs to .html so cross-links work on the published site.
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# Rolling local working files - not useful as published pages.
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exclude:
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- HANDOFF.md
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