forked from Ports/goldeneye-pc-port
Static trace confirms user's hypothesis architecturally: the Dam exit script runs on a model-less BG driver chr, while the visible Bond is the player's own third-person model teleported via chr_try_teleporting_to_pad (CHR_BOND_CINEMA). Ties the abseil camera shake (M-143/M-144) and the double-Bond image to one model-lifecycle mechanism; cross-refs D173/D292.