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popux/goldeneye-pc-port
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7d07bc2f3a4f4af5ba32a5fb704c612b3da380dd
goldeneye-pc-port/docs
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James Dansereau 7d07bc2f3a docs: consolidate D95-D98 in PCPortResearch (prop room-list, damagetype, player struct); D99 modelTickAnim next
2026-08-28 16:55:19 -04:00
..
reference
Repo cleanup: reference footage to docs/reference/, ignore local artifacts
2026-08-27 19:27:05 -04:00
BRIEF-D69-stage-load.md
D69.1: bg/stan format spec + StandTile/bg_room_data ABI layout fixes (D78-D82)
2026-08-27 20:22:08 -04:00
HANDOFF-ai-xmacro.md
PC port: full compile + link milestone (ge007.x86_64.exe builds clean)
2026-08-20 20:27:06 -04:00
HANDOFF-switch-macro.md
PC port: full compile + link milestone (ge007.x86_64.exe builds clean)
2026-08-20 20:27:06 -04:00
HANDOFF.md
docs: D98 fixed (player struct under-alloc scribbled master DL); modelTickAnim animflipfunc s32-truncation is next
2026-08-28 16:53:54 -04:00
PCPortResearch.md
docs: consolidate D95-D98 in PCPortResearch (prop room-list, damagetype, player struct); D99 modelTickAnim next
2026-08-28 16:55:19 -04:00
SetupGuide.md
james bond will return.
2026-08-17 13:48:42 -04:00
StructureGuide.md
sync. run make forceextractassets to re extract everythig to c files properly
2026-04-13 09:11:43 -04:00
StyleGuide.md
sync. run make forceextractassets to re extract everythig to c files properly
2026-04-13 09:11:43 -04:00
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