Files
goldeneye-pc-port/docs/dev
James Dansereau 895118c205 D290 M-152: static investigation, decomp side ruled out
Traced the watch controller-graphic render path end to end: page gating,
model/item wiring, ROM resource-table entry, and the generic equip/load
pipeline all check out byte-matched or generic-and-proven-elsewhere.
Rules out src/game/ with high confidence. Best-narrowed hypothesis (not
confirmed): a fast3d translucent-blend edge case for the one-off
PROP_TYPE_PLAYER draw used during the watch's fade-in, matching this
project's recurring one-off-combiner-mode bug class. Falsifier for the
next live session recorded in the finding. No code change.
2026-09-16 16:15:30 -04:00
..
2026-09-01 19:28:59 -04:00