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goldeneye-pc-port/assets/obseg/brief/UbrieftraZ.c
T

23 lines
1.2 KiB
C

#include "assets/obseg/brief/Ubrief.h"
struct BriefStruct UbrieftraZ = {
{ /* Mission Briefing */
TEXT(LTRA, 0), /* Background */
TEXT(LTRA, 1), /* M Briefing */
TEXT(LTRA, 2), /* Q Branch */
TEXT(LTRA, 3) /* Moneypenny */
},
{ /* Objectives (Text and Difficult) */
{TEXT(LTRA, 4), DIFFICULTY_AGENT}, /* Destroy brake units */
{TEXT(LTRA, 5), DIFFICULTY_AGENT}, /* Rescue Natalya */
{TEXT(LTRA, 6), DIFFICULTY_SECRET}, /* Locate Janus secret base */
{TEXT(LTRA, 7), DIFFICULTY_00}, /* Crack Boris' password */
{TEXT(LTRA, 8), DIFFICULTY_AGENT}, /* Escape to safety */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0} /* Not assigned */
}
};