- tools_pc/bundle-linux.sh: package a Linux build (exe + README + licenses +
prepare-assets) as a .tar.gz. Mirrors bundle-win.sh's ROM / size guards and
prepare-assets assembly. No shared libs bundled — the generated README tells
the user to install SDL2 / zlib / libGL from their distro.
- tools_pc/dist/README.md.in: made OS-neutral via @PLATFORM@ / @EXE@ / @DEPS@ /
@LICENSE_EXTRA@ tokens; refreshed the known-issues list (dropped the stale
"ladders don't work" line — D177 fixed M-36; added black sky + missing HUD
weapon icon).
- .github/workflows/ci.yml: linux-build now packages + uploads the Linux
bundle; the release job attaches both platforms to the draft pre-release.
- .github/release-notes.md: rewritten for the two-platform NTSC-U alpha with
the prepare-assets step and current known issues.
Alpha scope: NTSC-U only, one-time prepare-assets step (Part A launcher and
Part B native converter from release-dropin-rom-plan.md remain follow-ups).
Claude-Session: https://claude.ai/code/session_01V4pK3pT83YnPsBp3Ey4RP2