Files
goldeneye-pc-port/port/include/audio.h
T
James Dansereau a9cc629de6 port(audio): Phase-3 software mixer + K0_TO_PHYS/bnkf pointer fixes (D198-201)
Software RSP-audio-ucode mixer (macro-swap aXxx -> Impl functions, PD-port
pattern) makes libaudio output audible on PC. Alongside it, two pointer-width
bugs surfaced by exercising the audio path for the first time:

- D198: alAdpcmPull/_decodeChunk used K0_TO_PHYS (N64 kseg0 mask) on 64-bit
  heap pointers; switched to osVirtualToPhysical like every sibling call site.
- D201: bnkf.c bank/inst/sound/wavetable relocation offsets were s32,
  truncating the real 64-bit base pointer for ~50% of allocations; widened
  to uintptr_t.
- D200 (already committed-pending from a prior session): reverb's ALDelay
  u32 negative indices zero-extended into +4GB offsets on 64-bit; (s32)/(s64)
  casts match PD ground truth.
- D199: documents the mixer's aSetBuffer persistent-DMEM-context design,
  reconstructed from call-site pairs (no RSP disassembly to check against)
  since there's no N64 audio ucode source to reference.
- D195/D197 (playtest reports referenced by an earlier HANDOFF note but never
  written into findings.md): backfilled as OPEN with next steps.

Verified: ./build-pc.sh ntsc-final links clean; -level_09 runs 600+ frames
crash-free with music + SFX audible.
2026-09-05 07:22:21 -04:00

34 lines
818 B
C

#ifndef PORT_AUDIO_H
#define PORT_AUDIO_H
/*
* Audio: SDL audio device + buffer queueing.
* Modelled on the PD port's port/include/audio.h.
*
* libaudio (AL) runs on the CPU and produces mixed s16 stereo output. The AI
* (osAiSetNextBuffer / osAiGetLength / osAiSetFrequency) is mapped onto this
* layer, which queues the mixed samples to the SDL audio device.
*/
#include <PR/ultratypes.h>
#ifdef __cplusplus
extern "C" {
#endif
/* Initialize the SDL audio device. Returns 0 on success. */
int audioInit(void);
void audioDestroy(void);
/* Number of samples (stereo s16 frames) currently queued. */
s32 audioGetSamplesBuffered(void);
/* Queue the next block of mixed samples (len is in bytes). */
void audioSetNextBuffer(const s16 *buf, u32 len);
#ifdef __cplusplus
}
#endif
#endif /* PORT_AUDIO_H */