forked from Ports/goldeneye-pc-port
User corrections on the playtest batch: D289 (Dam computer-room crash) is most likely the same computer-terminal SIGSEGV D255 already fixed this session, not a separate mystery -- needs a re-test on the post-fix build before treating as new. D292 (Bond sunk into floor on death) is confirmed the same "Bond's world model positioned wrong" family as D173/D148, not a separate bug -- cross-referenced both directions so the split-across-two-files writeup (GRAPHICS-BACKLOG.md D148 + findings.md D173) is easier to find as one thread covering level-start floating, cutscene spin, and now death-pose sinking. Claude-Session: https://claude.ai/code/session_01KwZViAFaXua3PKgHHjNgvi