Files
goldeneye-pc-port/assets/obseg/brief/UbriefaztZ.c
T

23 lines
1.2 KiB
C

#include "Ubrief.h"
struct BriefStruct UbriefaztZ = {
{ /* Mission Briefing */
getStringID(LAZT, 0), /* Background */
getStringID(LAZT, 1), /* M Briefing */
getStringID(LAZT, 2), /* Q Branch */
getStringID(LAZT, 3) /* Moneypenny */
},
{ /* Objectives (Text and Difficult) */
{getStringID(LAZT, 4), DIFFICULTY_AGENT}, /* Reprogram shuttle guidance */
{getStringID(LAZT, 5), DIFFICULTY_AGENT}, /* Launch shuttle */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0} /* Not assigned */
}
};