Files
goldeneye-pc-port/assets/obseg/brief/UbriefdepoZ.c
T

23 lines
1.2 KiB
C

#include "Ubrief.h"
struct BriefStruct UbriefdepoZ = {
{ /* Mission Briefing */
getStringID(LDEPO, 0), /* Background */
getStringID(LDEPO, 1), /* M Briefing */
getStringID(LDEPO, 2), /* Q Branch */
getStringID(LDEPO, 3) /* Moneypenny */
},
{ /* Objectives (Text and Difficult) */
{getStringID(LDEPO, 4), DIFFICULTY_00}, /* Destroy illegal arms cache */
{getStringID(LDEPO, 5), DIFFICULTY_SECRET}, /* Destroy computer network */
{getStringID(LDEPO, 6), DIFFICULTY_SECRET}, /* Obtain safe key */
{getStringID(LDEPO, 7), DIFFICULTY_SECRET}, /* Recover helicopter blueprints */
{getStringID(LDEPO, 8), DIFFICULTY_AGENT}, /* Locate Trevelyan's train */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0}, /* Not assigned */
{0, 0} /* Not assigned */
}
};